A little minor cleanup and harmonizing between LSL_BuiltIn_Commands.cs

and its copy LSL_ScriptCommands.cs
This commit is contained in:
Charles Krinke
2008-06-13 01:54:53 +00:00
parent 64f01ade04
commit 3b4c2c1ff1
2 changed files with 9 additions and 19 deletions

View File

@@ -2978,7 +2978,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
z = axis.z * t;
return new LSL_Types.Quaternion(x,y,z,s);
// NotImplemented("llAxisAngle2Rot");
}
@@ -3065,7 +3064,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_host.AddScriptLPS(1);
return (double) Math.Acos(a.x * b.x + a.y * b.y + a.z * b.z + a.s * b.s) * 2;
// NotImplemented("llAngleBetween");
}
public string llGetInventoryKey(string name)
@@ -4266,12 +4264,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
m_host.AddScriptLPS(1);
return m_host.GetAvatarOnSitTarget().ToString();
//LLUUID AVID = m_host.GetAvatarOnSitTarget();
//if (AVID != LLUUID.Zero)
// return AVID.ToString();
//else
// return String.Empty;
}
public void llAddToLandPassList(string avatar, double hours)