diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index a04bed214b..a6d3432b1a 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs @@ -233,7 +233,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap // this has to be called with a lock on m_scene protected virtual void AddHandlers() { - myMapImageJPEG = Array.Empty(); + myMapImageJPEG = []; string regionimage = "regionImage" + m_scene.RegionInfo.RegionID.ToString(); regionimage = regionimage.Replace("-", ""); @@ -1574,19 +1574,17 @@ namespace OpenSim.Region.CoreModules.World.WorldMap bool needRegionSave = false; // remove old assets - UUID lastID = m_scene.RegionInfo.RegionSettings.TerrainImageID; - if (!lastID.IsZero()) + if (m_scene.RegionInfo.RegionSettings.TerrainImageID.IsNotZero()) { - m_scene.AssetService.Delete(lastID.ToString()); + m_scene.AssetService.Delete(m_scene.RegionInfo.RegionSettings.TerrainImageID.ToString()); m_scene.RegionInfo.RegionSettings.TerrainImageID = UUID.Zero; - myMapImageJPEG = Array.Empty(); + myMapImageJPEG = []; needRegionSave = true; } - lastID = m_scene.RegionInfo.RegionSettings.ParcelImageID; - if (!lastID.IsZero()) + if (m_scene.RegionInfo.RegionSettings.ParcelImageID.IsNotZero()) { - m_scene.AssetService.Delete(lastID.ToString()); + m_scene.AssetService.Delete(m_scene.RegionInfo.RegionSettings.ParcelImageID.ToString()); m_scene.RegionInfo.RegionSettings.ParcelImageID = UUID.Zero; needRegionSave = true; }