make trunk compile again. I think Adam forgot to check in some files

This commit is contained in:
Sean Dague
2008-02-26 18:37:42 +00:00
parent 5dc5214c5e
commit 3bbe09883e

View File

@@ -143,8 +143,8 @@ namespace OpenSim.Region.Environment.Modules.Terrain
m_floodeffects[StandardTerrainEffects.Raise] = new FloodBrushes.RaiseArea();
// Float[256,256] array format (RAW32)
m_loaders[".r32"] = new FileLoaders.RAW32();
m_loaders[".f32"] = m_loaders[".r32"];
// m_loaders[".r32"] = new FileLoaders.RAW32();
// m_loaders[".f32"] = m_loaders[".r32"];
}
public void LoadFromFile(string filename)