Thanks jhurliman for a patch that implements progressive texture downloading - Mantis #2655

This commit is contained in:
Dahlia Trimble
2009-01-10 01:46:47 +00:00
parent 1149bde7cb
commit 3bdd4db3fd
13 changed files with 259 additions and 138 deletions

View File

@@ -544,11 +544,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine
Evidence baseEvidence = AppDomain.CurrentDomain.Evidence;
Evidence evidence = new Evidence(baseEvidence);
m_AppDomains[appDomain] =
AppDomain sandbox =
AppDomain.CreateDomain(
m_Scene.RegionInfo.RegionID.ToString(),
evidence, appSetup);
PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel();
AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition();
PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet");
PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet);
CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement);
sandboxPolicy.RootCodeGroup = sandboxCodeGroup;
sandbox.SetAppDomainPolicy(sandboxPolicy);
m_AppDomains[appDomain] = sandbox;
m_AppDomains[appDomain].AssemblyResolve +=
new ResolveEventHandler(
AssemblyResolver.OnAssemblyResolve);