Committing the basic universal server Technology (B.U.S.T.)

This commit is contained in:
Melanie Thielker
2009-07-07 16:21:51 +00:00
parent 7d5b620e6b
commit 3bfd98eae7
4 changed files with 93 additions and 1 deletions

View File

@@ -1528,6 +1528,39 @@
</Project>
<Project name="OpenSim.Server" path="OpenSim/Server" type="Exe">
<Configuration name="Debug">
<Options>
<OutputPath>../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.dll"/>
<Reference name="OpenMetaverse.StructuredData.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Server.Base"/>
<Reference name="OpenSim.Server.Handlers"/>
<Reference name="Nini.dll" />
<Reference name="log4net.dll"/>
<Files>
<Match pattern="*.cs" recurse="false">
<Exclude pattern="Tests" />
</Match>
</Files>
</Project>
<Project name="OpenSim.Services" path="OpenSim/Server" type="Exe">
<Configuration name="Debug">
<Options>