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* Fixed a slight issue with the LLRAW exporter.
* Linden uses a neutral height channel of 128.0 on their multiplier. OpenSim was using a neutral of 127.0 - this has been changed to 128.0, this may cause files exported to the .RAW format to look slightly different when loaded back in - it is highly recommended to use the R32 format instead which avoids these sorts of issues. * Made a tweak to the Terrain Plugin loading process.
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@@ -279,7 +279,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
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}
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else
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{
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m_log.Warn("E ... " + pluginName + " (Skipping)");
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m_plugineffects[pluginName] = effect;
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m_log.Warn("E ... " + pluginName + " (Replaced)");
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}
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}
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}
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