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several changes to iar/oar assets error reports
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@@ -422,15 +422,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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{
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m_assetGatherer.GatherAll();
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m_log.DebugFormat(
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"[INVENTORY ARCHIVER]: Saving {0} assets for items", m_assetGatherer.GatheredUuids.Count);
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int errors = m_assetGatherer.FailedUUIDs.Count;
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m_log.DebugFormat(
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"[INVENTORY ARCHIVER]: The items to save reference {0} assets", m_assetGatherer.GatheredUuids.Count + errors);
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if(errors > 0)
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m_log.DebugFormat("[INVENTORY ARCHIVER]: aditional {0} assets have problems and will be ignored", errors);
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m_log.DebugFormat("[INVENTORY ARCHIVER]: {0} of this assets have problems and will be ignored", errors);
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AssetsRequest ar = new AssetsRequest(
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new AssetsArchiver(m_archiveWriter),
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m_assetGatherer.GatheredUuids, m_scene.AssetService,
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m_assetGatherer.GatheredUuids, m_assetGatherer.FailedUUIDs.Count,
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m_scene.AssetService,
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m_scene.UserAccountService, m_scene.RegionInfo.ScopeID,
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options, ReceivedAllAssets);
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ar.Execute();
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