mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 06:06:06 +08:00
Fix minor race conditions in llTeleportAgent(), llTeleportAgentGlobalCoords(), llEjectFromLand() and llOverMyLand() where the wrong parcel could be identified for very fast moving avatars.
This commit is contained in:
@@ -4202,9 +4202,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
if (destination == String.Empty)
|
||||
destination = World.RegionInfo.RegionName;
|
||||
|
||||
Vector3 pos = presence.AbsolutePosition;
|
||||
|
||||
// agent must be over the owners land
|
||||
if (m_host.OwnerID == World.LandChannel.GetLandObject(
|
||||
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
|
||||
if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID)
|
||||
{
|
||||
DoLLTeleport(presence, destination, targetPos, targetLookAt);
|
||||
}
|
||||
@@ -4234,9 +4235,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
// agent must not be a god
|
||||
if (presence.GodLevel >= 200) return;
|
||||
|
||||
Vector3 pos = presence.AbsolutePosition;
|
||||
|
||||
// agent must be over the owners land
|
||||
if (m_host.OwnerID == World.LandChannel.GetLandObject(
|
||||
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
|
||||
if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID)
|
||||
{
|
||||
World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation);
|
||||
}
|
||||
@@ -5865,8 +5867,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
ScenePresence presence = World.GetScenePresence(agentID);
|
||||
if (presence != null)
|
||||
{
|
||||
Vector3 pos = presence.AbsolutePosition;
|
||||
|
||||
// agent must be over the owners land
|
||||
ILandObject land = World.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y);
|
||||
ILandObject land = World.LandChannel.GetLandObject(pos.X, pos.Y);
|
||||
if (land == null)
|
||||
return;
|
||||
|
||||
@@ -5888,19 +5892,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
ScenePresence presence = World.GetScenePresence(key);
|
||||
if (presence != null) // object is an avatar
|
||||
{
|
||||
if (m_host.OwnerID
|
||||
== World.LandChannel.GetLandObject(
|
||||
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
|
||||
Vector3 pos = presence.AbsolutePosition;
|
||||
|
||||
if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID)
|
||||
return 1;
|
||||
}
|
||||
else // object is not an avatar
|
||||
{
|
||||
SceneObjectPart obj = World.GetSceneObjectPart(key);
|
||||
|
||||
if (obj != null)
|
||||
if (m_host.OwnerID
|
||||
== World.LandChannel.GetLandObject(
|
||||
obj.AbsolutePosition.X, obj.AbsolutePosition.Y).LandData.OwnerID)
|
||||
{
|
||||
Vector3 pos = obj.AbsolutePosition;
|
||||
|
||||
if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID)
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5979,7 +5986,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
// or
|
||||
// if the object is owned by a person with estate access.
|
||||
|
||||
ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition.X, av.AbsolutePosition.Y);
|
||||
Vector3 pos = av.AbsolutePosition;
|
||||
|
||||
ILandObject parcel = World.LandChannel.GetLandObject(pos.X, pos.Y);
|
||||
if (parcel != null)
|
||||
{
|
||||
if (m_host.OwnerID == parcel.LandData.OwnerID ||
|
||||
@@ -5991,9 +6000,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public LSL_Vector llGroundSlope(LSL_Vector offset)
|
||||
|
||||
Reference in New Issue
Block a user