Added CreateObject(regionhandle, userID, itemID) to post objects that are to be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs.

Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
This commit is contained in:
diva
2009-04-05 03:27:50 +00:00
parent 9a4192d14e
commit 3c9cba1627
13 changed files with 384 additions and 77 deletions

View File

@@ -76,8 +76,8 @@ namespace OpenSim.Grid.InventoryServer
m_log.Info("[" + LogName + "]: Starting HTTP server ...");
m_httpServer = new BaseHttpServer(config.HttpPort);
if (config.RegionAccessToAgentsInventory)
AddHttpHandlers();
AddHttpHandlers(config.RegionAccessToAgentsInventory);
m_httpServer.Start();
@@ -92,11 +92,39 @@ namespace OpenSim.Grid.InventoryServer
"Add a random user inventory", HandleAddUser);
}
protected void AddHttpHandlers()
protected void AddHttpHandlers(bool regionAccess)
{
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
"POST", "/GetInventory/", m_inventoryService.GetUserInventory, m_inventoryService.CheckAuthSession));
if (regionAccess)
{
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
"POST", "/GetInventory/", m_inventoryService.GetUserInventory, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/UpdateFolder/", m_inventoryService.UpdateFolder, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/MoveFolder/", m_inventoryService.MoveFolder, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/PurgeFolder/", m_inventoryService.PurgeFolder, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
"POST", "/DeleteItem/", m_inventoryService.DeleteItem, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>(
"POST", "/QueryItem/", m_inventoryService.QueryItem, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, InventoryFolderBase>(
"POST", "/QueryFolder/", m_inventoryService.QueryFolder, m_inventoryService.CheckAuthSession));
}
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<Guid, bool>(
@@ -106,41 +134,22 @@ namespace OpenSim.Grid.InventoryServer
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/NewFolder/", m_inventoryService.AddFolder, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/UpdateFolder/", m_inventoryService.UpdateFolder, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/MoveFolder/", m_inventoryService.MoveFolder, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/PurgeFolder/", m_inventoryService.PurgeFolder, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
"POST", "/NewItem/", m_inventoryService.AddItem, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>(
"POST", "/GetItems/", m_inventoryService.GetFolderItems, m_inventoryService.CheckTrustSource));
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<InventoryItemBase, bool>(
"POST", "/AddNewItem/", m_inventoryService.AddItem, m_inventoryService.CheckTrustSource));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
"POST", "/DeleteItem/", m_inventoryService.DeleteItem, m_inventoryService.CheckAuthSession));
new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>(
"POST", "/GetItems/", m_inventoryService.GetFolderItems, m_inventoryService.CheckTrustSource));
// for persistent active gestures
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>(
"POST", "/QueryItem/", m_inventoryService.QueryItem, m_inventoryService.CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryFolderBase, InventoryFolderBase>(
"POST", "/QueryFolder/", m_inventoryService.QueryFolder, m_inventoryService.CheckAuthSession));
new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>
("POST", "/ActiveGestures/", m_inventoryService.GetActiveGestures, m_inventoryService.CheckTrustSource));
// WARNING: Root folders no longer just delivers the root and immediate child folders (e.g
// system folders such as Objects, Textures), but it now returns the entire inventory skeleton.
@@ -150,11 +159,6 @@ namespace OpenSim.Grid.InventoryServer
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<Guid, List<InventoryFolderBase>>
("POST", "/RootFolders/", m_inventoryService.GetInventorySkeleton, m_inventoryService.CheckTrustSource));
// for persistent active gestures
m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>
("POST", "/ActiveGestures/", m_inventoryService.GetActiveGestures, m_inventoryService.CheckTrustSource));
}
private void Work()