* Copied objects are now owned by the object copier (Next Owner) (however next owner permissions are not applied yet)

* In Serverside permissions mode; If you've copied an object, then you can delete it and clean up after yourself.  The rest of the permissions functionality is still unchanged.  Admin can delete any object..  etc.
This commit is contained in:
Teravus Ovares
2007-11-14 11:56:57 +00:00
parent 61b301cbcd
commit 3cb2b5eb66
6 changed files with 49 additions and 14 deletions

View File

@@ -298,12 +298,13 @@ namespace OpenSim.Region.ClientStack
break;
case PacketType.ObjectDuplicate:
ObjectDuplicatePacket dupe = (ObjectDuplicatePacket) Pack;
ObjectDuplicatePacket.AgentDataBlock AgentandGroupData = dupe.AgentData;
for (int i = 0; i < dupe.ObjectData.Length; i++)
{
if (OnObjectDuplicate != null)
{
OnObjectDuplicate(dupe.ObjectData[i].ObjectLocalID, dupe.SharedData.Offset,
dupe.SharedData.DuplicateFlags);
dupe.SharedData.DuplicateFlags, AgentandGroupData.AgentID, AgentandGroupData.GroupID);
}
}