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minor: remove mono compiler warnings
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@@ -460,7 +460,7 @@ namespace OpenSim.Framework
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{
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info["state"] = OSD.FromString(AttachmentObjectStates[i++]);
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}
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catch (IndexOutOfRangeException e)
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catch (IndexOutOfRangeException)
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{
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m_log.WarnFormat("[CHILD AGENT DATA]: scripts list is shorter than object list.");
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}
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@@ -38,7 +38,7 @@ namespace OpenSim.Framework
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{
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public class PriorityQueue
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public delegate bool UpdatePriorityHandler(ref uint priority, ISceneEntity entity);
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