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BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
Update BulletSim DLLs and SOs with simplier step function interface.
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@@ -187,11 +187,11 @@ public class BulletConstraint
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// Made a class rather than a struct so there would be only one
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// instance of this and C# will pass around pointers rather
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// than making copies.
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public class BulletHeightMapInfo
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public class BulletHMapInfo
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{
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public BulletHeightMapInfo(uint id, float[] hm, IntPtr xx) {
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public BulletHMapInfo(uint id, float[] hm, IntPtr xx) {
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ID = id;
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Ptr = xx;
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ptr = xx;
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heightMap = hm;
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terrainRegionBase = OMV.Vector3.Zero;
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minCoords = new OMV.Vector3(100f, 100f, 25f);
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@@ -200,7 +200,7 @@ public class BulletHeightMapInfo
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sizeX = sizeY = 256f;
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}
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public uint ID;
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public IntPtr Ptr;
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public IntPtr ptr;
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public float[] heightMap;
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public OMV.Vector3 terrainRegionBase;
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public OMV.Vector3 minCoords;
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