move along, nothing to see here. just a couple of lazy variables.

This commit is contained in:
Dr Scofield
2008-06-27 19:57:06 +00:00
parent 333b741e30
commit 3d26e6ede0
8 changed files with 31 additions and 25 deletions

View File

@@ -122,7 +122,8 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL
{
WebRequest request = HttpWebRequest.Create(url);
RequestState state = new RequestState((HttpWebRequest) request, requestID);
IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state);
// IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state);
request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state);
TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
state.TimeOfRequest = (int) t.TotalSeconds;

View File

@@ -500,7 +500,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
for (int i = 0; i < uuidarr.Length; i++)
{
string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
// we drop it. It gets cached though... so we're ready for the next request.
}
}

View File

@@ -310,7 +310,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectYouOwner | (uint)LLObject.ObjectFlags.ObjectOwnerModify;
// Customize the GroupMask
uint objectGroupMask = ApplyObjectModifyMasks(task.GroupMask, objflags);
// uint objectGroupMask = ApplyObjectModifyMasks(task.GroupMask, objflags);
// Customize the EveryoneMask
uint objectEveryoneMask = ApplyObjectModifyMasks(task.EveryoneMask, objflags);
@@ -655,10 +655,10 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
SceneObjectGroup task = (SceneObjectGroup)m_scene.Entities[objectID];
LLUUID taskOwner = null;
// LLUUID taskOwner = null;
// Added this because at this point in time it wouldn't be wise for
// the administrator object permissions to take effect.
LLUUID objectOwner = task.OwnerID;
// LLUUID objectOwner = task.OwnerID;
// Anyone can move
if ((task.RootPart.EveryoneMask & PERM_MOVE) != 0)
@@ -842,10 +842,10 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
}
SceneObjectGroup task = (SceneObjectGroup)m_scene.Entities[objectID];
LLUUID taskOwner = null;
// LLUUID taskOwner = null;
// Added this because at this point in time it wouldn't be wise for
// the administrator object permissions to take effect.
LLUUID objectOwner = task.OwnerID;
// LLUUID objectOwner = task.OwnerID;
if ((task.RootPart.EveryoneMask & PERM_COPY) != 0)

View File

@@ -177,7 +177,8 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser
{
if (region.RegionInfo.RegionName == (string) args[0])
{
List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/");
// List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/");
SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/");
}
}
}
@@ -186,7 +187,8 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser
{
foreach (Scene region in m_regions)
{
List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/");
// List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/");
SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/");
}
}