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minor: a little bit of log message correction/commenting out
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@@ -173,7 +173,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
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private Bitmap fetchTexture(UUID id)
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{
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AssetBase asset = m_scene.AssetService.Get(id.ToString());
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m_log.DebugFormat("Fetched texture {0}, found: {1}", id, asset != null);
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m_log.DebugFormat("[TexturedMapTileRenderer]: Fetched texture {0}, found: {1}", id, asset != null);
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if (asset == null) return null;
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ManagedImage managedImage;
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