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add osGetSimulatorMemoryKB(). This allows work around the fact osGetSimulatorMemory() reports at most 2GB. This one limit is now 2TB, should ne enought for a while
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@@ -379,6 +379,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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vector osGetRegionSize();
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int osGetSimulatorMemory();
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int osGetSimulatorMemoryKB();
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void osKickAvatar(string FirstName,string SurName,string alert);
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void osSetSpeed(string UUID, LSL_Float SpeedModifier);
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LSL_Float osGetHealth(string avatar);
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