as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.

Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
This commit is contained in:
MW
2007-10-29 21:46:25 +00:00
parent f6e8cbbd06
commit 3d8219f6c7
145 changed files with 4749 additions and 4776 deletions

View File

@@ -34,8 +34,8 @@ using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Framework;
using OpenSim.Framework;
namespace OpenSim.Region.ClientStack
{
@@ -769,13 +769,17 @@ namespace OpenSim.Region.ClientStack
viewertime.TimeInfo.SecPerYear = 365000;
viewertime.TimeInfo.SunPhase = 1;
int sunPhase = (phase + 2) / 2;
if ((sunPhase < 12) || (sunPhase > 36))
if ((sunPhase < 6) || (sunPhase > 36))
{
viewertime.TimeInfo.SunDirection = new LLVector3(0f, 0.8f, -0.8f);
//Console.WriteLine("sending night");
}
else
{
if (sunPhase < 12)
{
sunPhase = 12;
}
sunPhase = sunPhase - 12;
float yValue = 0.1f * (sunPhase);
if (yValue > 1.2f) { yValue = yValue - 1.2f; }

View File

@@ -29,6 +29,7 @@ using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework;
namespace OpenSim.Region.ClientStack
{

View File

@@ -33,7 +33,7 @@ using System.Timers;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Console;
using OpenSim.Framework.Utilities;
using OpenSim.Framework;
using OpenSim.Region.Environment;
namespace OpenSim.Region.ClientStack

View File

@@ -30,9 +30,7 @@ using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using OpenSim.Framework;
using OpenSim.Framework.Interfaces;
using OpenSim.Region.Environment.Scenes;

View File

@@ -36,10 +36,6 @@ using libsecondlife.Packets;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
using Timer = System.Timers.Timer;
namespace OpenSim.Region.ClientStack

View File

@@ -31,7 +31,7 @@ using System.Net.Sockets;
using libsecondlife.Packets;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Types;
using OpenSim.Framework;
using OpenSim.Framework.Interfaces;
using libsecondlife;

View File

@@ -33,7 +33,7 @@ using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Types;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.Environment;
using libsecondlife;

View File

@@ -32,7 +32,7 @@ using System.Net.Sockets;
using libsecondlife.Packets;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Types;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;