as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.

Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
This commit is contained in:
MW
2007-10-29 21:46:25 +00:00
parent f6e8cbbd06
commit 3d8219f6c7
145 changed files with 4749 additions and 4776 deletions

View File

@@ -33,7 +33,7 @@ using System.Net;
using libsecondlife;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Types;
using OpenSim.Framework;
using OpenSim.Region.ClientStack;
using OpenSim.Region.Communications.Local;
using OpenSim.Region.Environment;
@@ -128,7 +128,7 @@ namespace SimpleApp
List<ScenePresence> avatars = scene.GetAvatars();
foreach (ScenePresence avatar in avatars)
{
avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Utilities.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Utilities.Util.RandomClass.Next(30, 200), 2);
avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Util.RandomClass.Next(30, 200), 2);
}