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as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
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@@ -33,7 +33,7 @@ using System.Net;
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using libsecondlife;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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using OpenSim.Region.ClientStack;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Environment;
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@@ -128,7 +128,7 @@ namespace SimpleApp
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List<ScenePresence> avatars = scene.GetAvatars();
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foreach (ScenePresence avatar in avatars)
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{
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avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Utilities.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Utilities.Util.RandomClass.Next(30, 200), 2);
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avatar.AbsolutePosition = new LLVector3((float)OpenSim.Framework.Util.RandomClass.Next(100,200), (float)OpenSim.Framework.Util.RandomClass.Next(30, 200), 2);
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}
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