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as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
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@@ -32,7 +32,7 @@ using System.Data;
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using libsecondlife;
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using Mono.Data.SqliteClient;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.LandManagement;
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using OpenSim.Region.Environment.Scenes;
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@@ -228,7 +228,7 @@ namespace OpenSim.DataStore.MonoSqlite
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public void StoreTerrain(double[,] ter, LLUUID regionID)
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{
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int revision = OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch();
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int revision = OpenSim.Framework.Util.UnixTimeSinceEpoch();
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MainLog.Instance.Verbose("DATASTORE", "Storing terrain revision r" + revision.ToString());
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