as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.

Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
This commit is contained in:
MW
2007-10-29 21:46:25 +00:00
parent f6e8cbbd06
commit 3d8219f6c7
145 changed files with 4749 additions and 4776 deletions

View File

@@ -32,7 +32,7 @@ using System.Data;
using libsecondlife;
using Mono.Data.SqliteClient;
using OpenSim.Framework.Console;
using OpenSim.Framework.Types;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.LandManagement;
using OpenSim.Region.Environment.Scenes;
@@ -228,7 +228,7 @@ namespace OpenSim.DataStore.MonoSqlite
public void StoreTerrain(double[,] ter, LLUUID regionID)
{
int revision = OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch();
int revision = OpenSim.Framework.Util.UnixTimeSinceEpoch();
MainLog.Instance.Verbose("DATASTORE", "Storing terrain revision r" + revision.ToString());