From 3d91ae031d3bb4253e7d75b959d1b43aa97fbbca Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 6 Nov 2020 21:30:44 +0000 Subject: [PATCH] make oar load default clip box Z match current simulation limit of -100 to 50000 --- .../Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index d9109de3b5..01ba1b26ce 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs @@ -221,7 +221,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver m_rotation = options.ContainsKey("rotation") ? (float)options["rotation"] : 0f; m_boundingOrigin = Vector3.Zero; - m_boundingSize = new Vector3(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY, float.MaxValue); + m_boundingOrigin.Z = Constants.MinSimulationHeight; + m_boundingSize = new Vector3(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY, Constants.MaxSimulationHeight - Constants.MinSimulationHeight); if (options.ContainsKey("bounding-origin")) {