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started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
This commit is contained in:
146
OpenSim.RegionServer/SimClient.Grid.cs
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146
OpenSim.RegionServer/SimClient.Grid.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife.Packets;
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using Nwc.XmlRpc;
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using System.Net;
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using System.Net.Sockets;
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using System.IO;
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using System.Threading;
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using System.Timers;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Utilities;
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using OpenSim.world;
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using OpenSim.Assets;
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namespace OpenSim
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{
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public partial class SimClient
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{
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public void EnableNeighbours()
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{
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if ((this.m_gridServer.GetName() == "Remote") && (!this.m_child))
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{
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Hashtable SimParams;
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ArrayList SendParams;
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XmlRpcRequest GridReq;
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XmlRpcResponse GridResp;
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List<Packet> enablePackets = new List<Packet>();
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foreach (Hashtable neighbour in ((RemoteGridBase)this.m_gridServer).neighbours)
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{
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Console.WriteLine("http://" + neighbour["sim_ip"] + ":" + neighbour["sim_port"]);
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SimParams = new Hashtable();
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SimParams["session_id"] = ((RemoteGridBase)this.m_gridServer).agentcircuits[CircuitCode].SessionID.ToString();
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SimParams["secure_session_id"] = ((RemoteGridBase)this.m_gridServer).agentcircuits[CircuitCode].SecureSessionID.ToString();
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SimParams["firstname"] = ((RemoteGridBase)this.m_gridServer).agentcircuits[CircuitCode].firstname;
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SimParams["lastname"] = ((RemoteGridBase)this.m_gridServer).agentcircuits[CircuitCode].lastname;
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SimParams["agent_id"] = ((RemoteGridBase)this.m_gridServer).agentcircuits[CircuitCode].AgentID.ToString();
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SimParams["circuit_code"] = (Int32)this.CircuitCode;
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SimParams["child_agent"] = "1";
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SendParams = new ArrayList();
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SendParams.Add(SimParams);
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GridReq = new XmlRpcRequest("expect_user", SendParams);
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GridResp = GridReq.Send("http://" + neighbour["sim_ip"] + ":" + neighbour["sim_port"], 3000);
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EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket();
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enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock();
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enablesimpacket.SimulatorInfo.Handle = Helpers.UIntsToLong((uint)(Convert.ToInt32(neighbour["region_locx"]) * 256), (uint)(Convert.ToInt32(neighbour["region_locy"]) * 256));
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System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse((string)neighbour["sim_ip"]);
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byte[] byteIP = neighbourIP.GetAddressBytes();
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enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24;
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enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16;
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enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8;
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enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0];
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enablesimpacket.SimulatorInfo.Port = (ushort)Convert.ToInt32(neighbour["sim_port"]);
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enablePackets.Add(enablesimpacket);
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}
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Thread.Sleep(3000);
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foreach (Packet enable in enablePackets)
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{
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this.OutPacket(enable);
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}
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enablePackets.Clear();
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}
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}
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public void CrossSimBorder(LLVector3 avatarpos)
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{ // VERY VERY BASIC
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LLVector3 newpos = avatarpos;
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uint neighbourx = this.m_regionData.RegionLocX;
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uint neighboury = this.m_regionData.RegionLocY;
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if (avatarpos.X < 0)
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{
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neighbourx -= 1;
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newpos.X = 254;
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}
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if (avatarpos.X > 255)
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{
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neighbourx += 1;
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newpos.X = 1;
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}
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if (avatarpos.Y < 0)
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{
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neighboury -= 1;
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newpos.Y = 254;
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}
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if (avatarpos.Y > 255)
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{
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neighbourx += 1;
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newpos.Y = 1;
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}
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]");
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Hashtable SimParams;
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ArrayList SendParams;
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XmlRpcRequest GridReq;
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XmlRpcResponse GridResp;
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foreach (Hashtable borderingSim in ((RemoteGridBase)m_gridServer).neighbours)
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{
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if (((string)borderingSim["region_locx"]).Equals(neighbourx.ToString()) && ((string)borderingSim["region_locy"]).Equals(neighboury.ToString()))
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{
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SimParams = new Hashtable();
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SimParams["firstname"] = this.ClientAvatar.firstname;
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SimParams["lastname"] = this.ClientAvatar.lastname;
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SimParams["circuit_code"] = this.CircuitCode.ToString();
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SimParams["pos_x"] = newpos.X.ToString();
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SimParams["pos_y"] = newpos.Y.ToString();
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SimParams["pos_z"] = newpos.Z.ToString();
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SendParams = new ArrayList();
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SendParams.Add(SimParams);
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GridReq = new XmlRpcRequest("agent_crossing", SendParams);
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GridResp = GridReq.Send("http://" + borderingSim["sim_ip"] + ":" + borderingSim["sim_port"], 3000);
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CrossedRegionPacket NewSimPack = new CrossedRegionPacket();
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NewSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
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NewSimPack.AgentData.AgentID = this.AgentID;
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NewSimPack.AgentData.SessionID = this.SessionID;
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NewSimPack.Info = new CrossedRegionPacket.InfoBlock();
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NewSimPack.Info.Position = newpos;
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NewSimPack.Info.LookAt = new LLVector3(0.99f, 0.042f, 0); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!!
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NewSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock();
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NewSimPack.RegionData.RegionHandle = Helpers.UIntsToLong((uint)(Convert.ToInt32(borderingSim["region_locx"]) * 256), (uint)(Convert.ToInt32(borderingSim["region_locy"]) * 256));
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System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse((string)borderingSim["sim_ip"]);
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byte[] byteIP = neighbourIP.GetAddressBytes();
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NewSimPack.RegionData.SimIP = (uint)byteIP[3] << 24;
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NewSimPack.RegionData.SimIP += (uint)byteIP[2] << 16;
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NewSimPack.RegionData.SimIP += (uint)byteIP[1] << 8;
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NewSimPack.RegionData.SimIP += (uint)byteIP[0];
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NewSimPack.RegionData.SimPort = (ushort)Convert.ToInt32(borderingSim["sim_port"]);
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NewSimPack.RegionData.SeedCapability = new byte[0];
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lock (PacketQueue)
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{
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ProcessOutPacket(NewSimPack);
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DowngradeClient();
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}
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}
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}
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}
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}
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}
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