From 3dfa3263da6ad52f78374b7bb0f1be657a29047b Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 23 Jul 2021 03:37:56 +0100 Subject: [PATCH] recalc agents on a test --- .../Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs index 676d7eb981..fe0da765f9 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs @@ -496,6 +496,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests Assert.That(sceneASp.AbsolutePosition.X, Is.EqualTo(preTeleportPosition.X)); Assert.That(sceneASp.AbsolutePosition.Y, Is.EqualTo(preTeleportPosition.Y)); + sceneA.SceneGraph.RecalculateStats(); + sceneB.SceneGraph.RecalculateStats(); Assert.That(sceneA.GetRootAgentCount(), Is.EqualTo(1)); Assert.That(sceneA.GetChildAgentCount(), Is.EqualTo(0)); Assert.That(sceneB.GetRootAgentCount(), Is.EqualTo(0));