Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.

Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
This commit is contained in:
MW
2007-06-20 17:32:21 +00:00
parent a9e9bc83ef
commit 3e484d1aaf
36 changed files with 588 additions and 293 deletions

View File

@@ -144,7 +144,7 @@ namespace OpenSim.Framework.Interfaces
void SendTeleportCancel();
void SendTeleportLocationStart();
void SendAvatarData(RegionInfo regionInfo, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos);
void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos);
void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);