Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.

Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
This commit is contained in:
MW
2007-06-20 17:32:21 +00:00
parent a9e9bc83ef
commit 3e484d1aaf
36 changed files with 588 additions and 293 deletions

View File

@@ -43,7 +43,7 @@ using OpenSim.Caches;
namespace OpenSim.Region.Scenes
{
public abstract class SceneBase : IWorld
public abstract class SceneBase : IWorld
{
public Dictionary<libsecondlife.LLUUID, Entity> Entities;
protected Dictionary<uint, IClientAPI> m_clientThreads;
@@ -98,13 +98,13 @@ namespace OpenSim.Region.Scenes
/// <param name="remoteClient"></param>
/// <param name="agentID"></param>
/// <param name="child"></param>
public abstract void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child);
public abstract void AddNewClient(IClientAPI remoteClient, LLUUID agentID, bool child);
/// <summary>
///
/// </summary>
/// <param name="agentID"></param>
public abstract void RemoveAvatar(LLUUID agentID);
public abstract void RemoveClient(LLUUID agentID);
#endregion