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* Implements terrain raw upload. You can now upload your .raw terrain files using the Estate Tools.
* Could this be extended in the future to support .oar uploads too? Only time will tell!
This commit is contained in:
@@ -180,6 +180,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
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byte[] data, bool storeLocal, bool tempFile)
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{
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//System.Console.WriteLine("HandleUDPUploadRequest - assetID: " + assetID.ToString() + " transaction: " + transaction.ToString() + " type: " + type.ToString() + " storelocal: " + storeLocal + " tempFile: " + tempFile);
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if (((AssetType)type == AssetType.Texture ||
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(AssetType)type == AssetType.Sound ||
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(AssetType)type == AssetType.TextureTGA ||
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@@ -219,6 +220,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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/// <param name="data"></param>
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public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
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{
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//System.Console.WriteLine("xferID: " + xferID + " packetID: " + packetID + " data!");
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AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
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transactions.HandleXfer(xferID, packetID, data);
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@@ -43,6 +43,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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private Scene m_scene = null;
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private AgentAssetTransactionsManager m_transactionManager;
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public AssetTransactionModule()
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{
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@@ -68,7 +69,13 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
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IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item)
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{
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m_transactionManager.HandleTaskItemUpdateFromTransaction(remoteClient, part, transactionID, item);
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}
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}
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public void RequestXferFromClient(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
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byte[] data, bool storeLocal, bool tempFile)
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{
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m_transactionManager.HandleUDPUploadRequest(remoteClient, assetID, transaction, type, data, storeLocal, tempFile);
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}
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public void RemoveAgentAssetTransactions(UUID userID)
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{
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@@ -45,6 +45,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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private Scene m_scene;
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private EstateTerrainXferHandler TerrainUploader = null;
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#region Packet Data Responders
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private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice)
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@@ -420,7 +422,119 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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}
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}
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}
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private void AbortTerrainXferHandler(IClientAPI remoteClient, ulong XferID)
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{
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if (TerrainUploader != null)
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{
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lock (TerrainUploader)
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{
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if (XferID == TerrainUploader.XferID)
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{
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remoteClient.OnXferReceive -= TerrainUploader.XferReceive;
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remoteClient.OnAbortXfer -= AbortTerrainXferHandler;
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TerrainUploader.TerrainUploadDone -= HandleTerrainApplication;
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TerrainUploader = null;
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remoteClient.SendAlertMessage("Terrain Upload aborted by the client");
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}
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}
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}
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}
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private void HandleTerrainApplication(string filename, byte[] terrainData, IClientAPI remoteClient)
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{
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lock (TerrainUploader)
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{
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remoteClient.OnXferReceive -= TerrainUploader.XferReceive;
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remoteClient.OnAbortXfer -= AbortTerrainXferHandler;
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TerrainUploader.TerrainUploadDone -= HandleTerrainApplication;
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TerrainUploader = null;
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}
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remoteClient.SendAlertMessage("Terrain Upload Complete. Loading....");
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OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface<OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule>();
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if (terr != null)
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{
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m_log.Warn("[CLIENT]: Got Request to Send Terrain in region " + m_scene.RegionInfo.RegionName);
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if (System.IO.File.Exists(Util.dataDir() + "/terrain.raw"))
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{
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System.IO.File.Delete(Util.dataDir() + "/terrain.raw");
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}
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try
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{
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System.IO.FileStream input = new System.IO.FileStream(Util.dataDir() + "/terrain.raw", System.IO.FileMode.CreateNew);
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input.Write(terrainData, 0, terrainData.Length);
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input.Close();
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}
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catch (System.IO.IOException e)
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{
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m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
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remoteClient.SendAlertMessage("There was an IO Exception loading your terrain. Please check free space");
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return;
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}
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catch (System.Security.SecurityException e)
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{
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m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
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remoteClient.SendAlertMessage("There was a security Exception loading your terrain. Please check the security on the simulator drive");
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return;
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}
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catch (System.UnauthorizedAccessException e)
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{
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m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
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remoteClient.SendAlertMessage("There was a security Exception loading your terrain. Please check the security on the simulator drive");
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return;
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}
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try
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{
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terr.LoadFromFile(Util.dataDir() + "/terrain.raw");
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remoteClient.SendAlertMessage("Your terrain was loaded. Give it a minute or two to apply");
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[TERRAIN]: Error loading a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
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remoteClient.SendAlertMessage("There was a general error loading your terrain. Please fix the terrain file and try again");
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}
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}
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else
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{
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remoteClient.SendAlertMessage("Unable to apply terrain. Cannot get an instance of the terrain module");
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}
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}
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private void handleUploadTerrain(IClientAPI remote_client, string clientFileName)
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{
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if (TerrainUploader == null)
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{
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TerrainUploader = new EstateTerrainXferHandler(remote_client, clientFileName);
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lock (TerrainUploader)
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{
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remote_client.OnXferReceive += TerrainUploader.XferReceive;
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remote_client.OnAbortXfer += AbortTerrainXferHandler;
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TerrainUploader.TerrainUploadDone += HandleTerrainApplication;
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}
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TerrainUploader.RequestStartXfer(remote_client);
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}
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else
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{
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remote_client.SendAlertMessage("Another Terrain Upload is in progress. Please wait your turn!");
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}
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}
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private void handleTerrainRequest(IClientAPI remote_client, string clientFileName)
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{
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// Save terrain here
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@@ -793,6 +907,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest;
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client.OnEstateTeleportAllUsersHomeRequest += handleEstateTeleportAllUsersHomeRequest;
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client.OnRequestTerrain += handleTerrainRequest;
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client.OnUploadTerrain += handleUploadTerrain;
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client.OnRegionInfoRequest += HandleRegionInfoRequest;
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client.OnEstateCovenantRequest += HandleEstateCovenantRequest;
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@@ -0,0 +1,129 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using System.Reflection;
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using log4net;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.World.Estate
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{
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public class EstateTerrainXferHandler
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private AssetBase m_asset;
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public delegate void TerrainUploadComplete(string name, byte[] filedata, IClientAPI remoteClient);
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public event TerrainUploadComplete TerrainUploadDone;
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private string m_description = String.Empty;
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private string m_name = String.Empty;
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private UUID TransactionID = UUID.Zero;
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private sbyte type = 0;
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public ulong mXferID;
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private TerrainUploadComplete handlerTerrainUploadDone;
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public EstateTerrainXferHandler(IClientAPI pRemoteClient, string pClientFilename)
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{
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m_asset = new AssetBase();
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m_asset.FullID = UUID.Zero;
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m_asset.Type = type;
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m_asset.Data = new byte[0];
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m_asset.Name = pClientFilename;
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m_asset.Description = "empty";
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m_asset.Local = true;
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m_asset.Temporary = true;
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}
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public ulong XferID
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{
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get { return mXferID; }
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}
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public void RequestStartXfer(IClientAPI pRemoteClient)
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{
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mXferID = Util.GetNextXferID();
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pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name));
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}
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/// <summary>
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/// Process transfer data received from the client.
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/// </summary>
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/// <param name="xferID"></param>
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/// <param name="packetID"></param>
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/// <param name="data"></param>
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public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
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{
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if (mXferID == xferID)
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{
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if (m_asset.Data.Length > 1)
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{
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byte[] destinationArray = new byte[m_asset.Data.Length + data.Length];
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Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length);
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Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length);
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m_asset.Data = destinationArray;
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}
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else
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{
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byte[] buffer2 = new byte[data.Length - 4];
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Array.Copy(data, 4, buffer2, 0, data.Length - 4);
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m_asset.Data = buffer2;
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}
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remoteClient.SendConfirmXfer(xferID, packetID);
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if ((packetID & 0x80000000) != 0)
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{
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SendCompleteMessage(remoteClient);
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}
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}
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}
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public void SendCompleteMessage(IClientAPI remoteClient)
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{
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handlerTerrainUploadDone = TerrainUploadDone;
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if (handlerTerrainUploadDone != null)
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{
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handlerTerrainUploadDone(m_asset.Name,m_asset.Data, remoteClient);
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}
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}
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}
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}
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@@ -243,6 +243,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
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public event UDPAssetUploadRequest OnAssetUploadRequest;
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public event XferReceive OnXferReceive;
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public event RequestXfer OnRequestXfer;
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public event AbortXfer OnAbortXfer;
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public event ConfirmXfer OnConfirmXfer;
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public event RezScript OnRezScript;
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public event UpdateTaskInventory OnUpdateTaskInventory;
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@@ -269,6 +270,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
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public event RegionInfoRequest OnRegionInfoRequest;
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public event EstateCovenantRequest OnEstateCovenantRequest;
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public event RequestTerrain OnRequestTerrain;
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public event RequestTerrain OnUploadTerrain;
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public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
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public event FriendActionDelegate OnApproveFriendRequest;
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