One more pass at object inventory. This time, fix SceneObjectPartInventory so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's.

This commit is contained in:
Diva Canto
2010-12-24 08:50:00 -08:00
parent 135b012bbd
commit 3eaaaa0d99
2 changed files with 85 additions and 151 deletions

View File

@@ -766,16 +766,71 @@ namespace OpenSim.Region.Framework.Scenes
return -1;
}
private bool CreateInventoryFileName()
private bool CreateInventoryFile()
{
if (m_inventoryFileName == String.Empty ||
m_inventoryFileNameSerial < m_inventorySerial)
{
// Something changed, we need to create a new file
m_inventoryFileName = "inventory_" + UUID.Random().ToString() + ".tmp";
m_inventoryFileNameSerial = m_inventorySerial;
InventoryStringBuilder invString = new InventoryStringBuilder(m_part.UUID, UUID.Zero);
lock (m_items)
{
foreach (TaskInventoryItem item in m_items.Values)
{
UUID ownerID = item.OwnerID;
uint everyoneMask = 0;
uint baseMask = item.BasePermissions;
uint ownerMask = item.CurrentPermissions;
uint groupMask = item.GroupPermissions;
invString.AddItemStart();
invString.AddNameValueLine("item_id", item.ItemID.ToString());
invString.AddNameValueLine("parent_id", m_part.UUID.ToString());
invString.AddPermissionsStart();
invString.AddNameValueLine("base_mask", Utils.UIntToHexString(baseMask));
invString.AddNameValueLine("owner_mask", Utils.UIntToHexString(ownerMask));
invString.AddNameValueLine("group_mask", Utils.UIntToHexString(groupMask));
invString.AddNameValueLine("everyone_mask", Utils.UIntToHexString(everyoneMask));
invString.AddNameValueLine("next_owner_mask", Utils.UIntToHexString(item.NextPermissions));
invString.AddNameValueLine("creator_id", item.CreatorID.ToString());
invString.AddNameValueLine("owner_id", ownerID.ToString());
invString.AddNameValueLine("last_owner_id", item.LastOwnerID.ToString());
invString.AddNameValueLine("group_id", item.GroupID.ToString());
invString.AddSectionEnd();
invString.AddNameValueLine("asset_id", item.AssetID.ToString());
invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]);
invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]);
invString.AddNameValueLine("flags", Utils.UIntToHexString(item.Flags));
invString.AddSaleStart();
invString.AddNameValueLine("sale_type", "not");
invString.AddNameValueLine("sale_price", "0");
invString.AddSectionEnd();
invString.AddNameValueLine("name", item.Name + "|");
invString.AddNameValueLine("desc", item.Description + "|");
invString.AddNameValueLine("creation_date", item.CreationDate.ToString());
invString.AddSectionEnd();
}
}
m_inventoryFileData = Utils.StringToBytes(invString.BuildString);
return true;
}
// No need to recreate, the existing file is fine
return false;
}
@@ -785,83 +840,28 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="xferManager"></param>
public void RequestInventoryFile(IClientAPI client, IXfer xferManager)
{
bool changed = CreateInventoryFileName();
bool changed = CreateInventoryFile();
InventoryStringBuilder invString = new InventoryStringBuilder(m_part.UUID, UUID.Zero);
lock (m_items)
if (m_inventorySerial == 0) // No inventory
{
if (m_inventorySerial == 0) // No inventory
{
client.SendTaskInventory(m_part.UUID, 0, new byte[0]);
return;
}
client.SendTaskInventory(m_part.UUID, (short)m_inventorySerial,
Util.StringToBytes256(m_inventoryFileName));
if (!changed)
{
if (m_inventoryFileData.Length > 2)
{
xferManager.AddNewFile(m_inventoryFileName,
m_inventoryFileData);
return;
}
}
foreach (TaskInventoryItem item in m_items.Values)
{
UUID ownerID = item.OwnerID;
uint everyoneMask = 0;
uint baseMask = item.BasePermissions;
uint ownerMask = item.CurrentPermissions;
uint groupMask = item.GroupPermissions;
invString.AddItemStart();
invString.AddNameValueLine("item_id", item.ItemID.ToString());
invString.AddNameValueLine("parent_id", m_part.UUID.ToString());
invString.AddPermissionsStart();
invString.AddNameValueLine("base_mask", Utils.UIntToHexString(baseMask));
invString.AddNameValueLine("owner_mask", Utils.UIntToHexString(ownerMask));
invString.AddNameValueLine("group_mask", Utils.UIntToHexString(groupMask));
invString.AddNameValueLine("everyone_mask", Utils.UIntToHexString(everyoneMask));
invString.AddNameValueLine("next_owner_mask", Utils.UIntToHexString(item.NextPermissions));
invString.AddNameValueLine("creator_id", item.CreatorID.ToString());
invString.AddNameValueLine("owner_id", ownerID.ToString());
invString.AddNameValueLine("last_owner_id", item.LastOwnerID.ToString());
invString.AddNameValueLine("group_id", item.GroupID.ToString());
invString.AddSectionEnd();
invString.AddNameValueLine("asset_id", item.AssetID.ToString());
invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]);
invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]);
invString.AddNameValueLine("flags", Utils.UIntToHexString(item.Flags));
invString.AddSaleStart();
invString.AddNameValueLine("sale_type", "not");
invString.AddNameValueLine("sale_price", "0");
invString.AddSectionEnd();
invString.AddNameValueLine("name", item.Name + "|");
invString.AddNameValueLine("desc", item.Description + "|");
invString.AddNameValueLine("creation_date", item.CreationDate.ToString());
invString.AddSectionEnd();
}
client.SendTaskInventory(m_part.UUID, 0, new byte[0]);
return;
}
m_inventoryFileData = Utils.StringToBytes(invString.BuildString);
// In principle, we should only do the rest if the inventory changed;
// by sending m_inventorySerial to the client, it ought to know
// that nothing changed and that it doesn't need to request the file.
// Unfortunately, it doesn't look like the client optimizes this;
// the client seems to always come back and request the Xfer,
// no matter what value m_inventorySerial has.
if (m_inventoryFileData.Length > 2)
{
// Add the file for Xfer
xferManager.AddNewFile(m_inventoryFileName, m_inventoryFileData);
}
// Tell the client we're ready to Xfer the file
client.SendTaskInventory(m_part.UUID, (short)m_inventorySerial,
Util.StringToBytes256(m_inventoryFileName));
}
/// <summary>