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More refactoring.
Changed AuthenticateSession handling, now calls a method in UDPServer. (but is likely to change again soon)
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@@ -3,6 +3,8 @@ using System.Collections.Generic;
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using System.Text;
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using System.Net;
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using System.Net.Sockets;
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using libsecondlife;
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using OpenSim.Framework.Interfaces;
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namespace OpenSim
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{
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@@ -11,5 +13,6 @@ namespace OpenSim
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void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender);
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void RemoveClientCircuit(uint circuitcode);
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void RegisterPacketServer(PacketServer server);
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AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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}
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}
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