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- added Simple AssetInventoryServer plugin (asset storage only)
- removed OpenSim storage and frontend classes in Extensions dir - put OpenSim plugins in OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim namespace
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/*
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* Copyright (c) 2008 Intel Corporation
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* All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* -- Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* -- Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* -- Neither the name of the Intel Corporation nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR ITS
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using OpenMetaverse;
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namespace OpenSim.Grid.AssetInventoryServer.Plugins.Simple
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{
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public static class SimpleUtils
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{
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public static string ParseNameFromFilename(string filename)
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{
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filename = Path.GetFileName(filename);
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int dot = filename.LastIndexOf('.');
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int firstDash = filename.IndexOf('-');
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if (dot - 37 > 0 && firstDash > 0)
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return filename.Substring(0, firstDash);
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else
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return String.Empty;
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}
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public static UUID ParseUUIDFromFilename(string filename)
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{
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int dot = filename.LastIndexOf('.');
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if (dot > 35)
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{
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// Grab the last 36 characters of the filename
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string uuidString = filename.Substring(dot - 36, 36);
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UUID uuid;
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UUID.TryParse(uuidString, out uuid);
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return uuid;
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}
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else
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{
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UUID uuid;
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if (UUID.TryParse(Path.GetFileName(filename), out uuid))
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return uuid;
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else
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return UUID.Zero;
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}
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}
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}
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}
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