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Update svn properties, formatting cleanup.
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@@ -1201,9 +1201,9 @@ namespace OpenSim.Region.Environment.Scenes
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if (part != null)
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{
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if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId))
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{
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return;
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}
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{
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return;
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}
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TaskInventoryItem currentItem = part.GetInventoryItem(itemID);
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@@ -1296,10 +1296,10 @@ System.Console.WriteLine("Item asset {0}, request asset {1}", prevItem.AssetID.T
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SceneObjectPart part = GetSceneObjectPart(localID);
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if (part != null)
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{
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if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId))
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{
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return;
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}
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if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId))
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{
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return;
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}
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part.ParentGroup.AddInventoryItem(remoteClient, localID, item, copyID);
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// TODO: set this to "true" when scripts in inventory have persistent state to fire on_rez
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