Fixed SVN: All Done! Sorry for the delay (3 / 3)

This commit is contained in:
mingchen
2007-06-07 15:17:45 +00:00
parent 2c4dacc1d6
commit 3fa76db3be
5 changed files with 49 additions and 49 deletions

View File

@@ -124,6 +124,9 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="OpenSimMain.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UDPServer.cs">
<SubType>Code</SubType>
</Compile>
@@ -142,6 +145,9 @@
<Compile Include="RegionInfoBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="PacketServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionInfo.cs">
<SubType>Code</SubType>
</Compile>
@@ -157,49 +163,43 @@
<Compile Include="RegionServerBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OpenSimMain.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="PacketServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Avatar.Client.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\AvatarAnimations.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\World.Scripting.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Entity.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\WorldBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Primitive2.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\SceneObject.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Primitive.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Avatar.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\World.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Avatar.Update.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\AvatarAnimations.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\ParcelManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\WorldBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\SceneObject.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\World.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\World.PacketHandlers.cs">
<Compile Include="Simulator\Primitive.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\World.Scripting.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Simulator\Primitive2.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Estate\EstateManager.cs">
@@ -214,21 +214,21 @@
<Compile Include="Assets\AssetCache.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scripting\IScriptContext.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scripting\IScriptHandler.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scripting\IScriptEntity.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scripting\ScriptFactory.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scripting\IScriptContext.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scripting\Script.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scripting\IScriptEntity.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scripting\Scripts\FollowRandomAvatar.cs">
<SubType>Code</SubType>
</Compile>