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Add RebakeAvatarTexturesPacket to the client view
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@@ -11023,5 +11023,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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#endregion
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public void SendRebakeAvatarTextures(UUID textureID)
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{
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RebakeAvatarTexturesPacket pack =
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(RebakeAvatarTexturesPacket)PacketPool.Instance.GetPacket(PacketType.RebakeAvatarTextures);
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pack.TextureData = new RebakeAvatarTexturesPacket.TextureDataBlock();
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pack.TextureData.TextureID = textureID;
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OutPacket(pack, ThrottleOutPacketType.Task);
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}
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}
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}
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