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Adds a new script command 'modInvoke' to invoke registered functions
from region modules. The LSL translator is extended to generate the
modInvoke format of commands for directly inlined function calls.
A region module can register a function Test() with the name "Test".
LSL code can call that function as "Test()". The compiler will translate
that invocation into modInvoke("Test", ...)
This commit is contained in:
@@ -116,6 +116,115 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, message);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="fname">The name of the function to invoke</param>
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/// <param name="fname">List of parameters</param>
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/// <returns>string result of the invocation</returns>
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public string modInvokeS(string fname, params object[] parms)
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{
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Type returntype = m_comms.LookupReturnType(fname);
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if (returntype != typeof(string))
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MODError(String.Format("return type mismatch for {0}",fname));
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return (string)modInvoke(fname,parms);
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}
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public int modInvokeI(string fname, params object[] parms)
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{
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Type returntype = m_comms.LookupReturnType(fname);
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if (returntype != typeof(int))
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MODError(String.Format("return type mismatch for {0}",fname));
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return (int)modInvoke(fname,parms);
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}
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public float modInvokeF(string fname, params object[] parms)
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{
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Type returntype = m_comms.LookupReturnType(fname);
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if (returntype != typeof(float))
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MODError(String.Format("return type mismatch for {0}",fname));
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return (float)modInvoke(fname,parms);
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}
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/// <summary>
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/// Invokes a preregistered function through the ScriptModuleComms class
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/// </summary>
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/// <param name="fname">The name of the function to invoke</param>
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/// <param name="fname">List of parameters</param>
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/// <returns>string result of the invocation</returns>
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protected object modInvoke(string fname, params object[] parms)
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{
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if (!m_MODFunctionsEnabled)
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{
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MODShoutError("Module command functions not enabled");
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return "";
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}
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Type[] signature = m_comms.LookupTypeSignature(fname);
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if (signature.Length != parms.Length)
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MODError(String.Format("wrong number of parameters to function {0}",fname));
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object[] convertedParms = new object[parms.Length];
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for (int i = 0; i < parms.Length; i++)
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{
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if (parms[i] is LSL_String)
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{
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if (signature[i] != typeof(string))
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MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
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convertedParms[i] = (string)(LSL_String)parms[i];
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}
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else if (parms[i] is LSL_Integer)
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{
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if (signature[i] != typeof(int))
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MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
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convertedParms[i] = (int)(LSL_Integer)parms[i];
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}
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else if (parms[i] is LSL_Float)
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{
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if (signature[i] != typeof(float))
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MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
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convertedParms[i] = (float)(LSL_Float)parms[i];
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}
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else if (parms[i] is LSL_Key)
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{
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if (signature[i] != typeof(string))
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MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
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convertedParms[i] = (string)(LSL_Key)parms[i];
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}
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else if (parms[i] is LSL_Rotation)
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{
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if (signature[i] != typeof(string))
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MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
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convertedParms[i] = (string)(LSL_Rotation)parms[i];
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}
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else if (parms[i] is LSL_Vector)
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{
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if (signature[i] != typeof(string))
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MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
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convertedParms[i] = (string)(LSL_Vector)parms[i];
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}
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else
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{
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if (signature[i] != parms[i].GetType())
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MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
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convertedParms[i] = parms[i];
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}
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}
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return m_comms.InvokeOperation(m_itemID,fname,convertedParms);
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}
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public string modSendCommand(string module, string command, string k)
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{
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if (!m_MODFunctionsEnabled)
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