mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 11:57:03 +08:00
You want large textures, you shall have! - Xfer system now working for large asset uploads
Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
This commit is contained in:
@@ -25,12 +25,12 @@ namespace OpenSim.Framework.Inventory
|
||||
|
||||
public virtual void Initialise()
|
||||
{
|
||||
Wearables = new AvatarWearable[2]; //should be 12 of these
|
||||
for (int i = 0; i < 2; i++)
|
||||
Wearables = new AvatarWearable[13]; //should be 12 of these
|
||||
for (int i = 0; i < 13; i++)
|
||||
{
|
||||
Wearables[i] = new AvatarWearable();
|
||||
}
|
||||
|
||||
|
||||
InventoryRoot = new InventoryFolder();
|
||||
InventoryRoot.FolderID = LLUUID.Random();
|
||||
InventoryRoot.ParentID = new LLUUID();
|
||||
@@ -40,16 +40,29 @@ namespace OpenSim.Framework.Inventory
|
||||
InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
|
||||
}
|
||||
|
||||
public bool CreateNewFolder(LLUUID folderID)
|
||||
public bool CreateNewFolder(LLUUID folderID, ushort type)
|
||||
{
|
||||
InventoryFolder Folder = new InventoryFolder();
|
||||
Folder.FolderID = folderID;
|
||||
Folder.OwnerID = this.AgentID;
|
||||
Folder.DefaultType = type;
|
||||
this.InventoryFolders.Add(Folder.FolderID, Folder);
|
||||
|
||||
return (true);
|
||||
}
|
||||
|
||||
public bool UpdateItem(LLUUID itemID, AssetBase asset)
|
||||
{
|
||||
if(this.InventoryItems.ContainsKey(itemID))
|
||||
{
|
||||
InventoryItem Item = this.InventoryItems[itemID];
|
||||
Item.AssetID = asset.FullID;
|
||||
Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated());
|
||||
//TODO need to update the rest of the info
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public LLUUID AddToInventory(LLUUID folderID, AssetBase asset)
|
||||
{
|
||||
if (this.InventoryFolders.ContainsKey(folderID))
|
||||
@@ -1,4 +1,4 @@
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<ProjectType>Local</ProjectType>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
@@ -6,7 +6,8 @@
|
||||
<ProjectGuid>{71848571-2BC0-41DC-A69C-28B6DDB8C8CE}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ApplicationIcon></ApplicationIcon>
|
||||
<ApplicationIcon>
|
||||
</ApplicationIcon>
|
||||
<AssemblyKeyContainerName>
|
||||
</AssemblyKeyContainerName>
|
||||
<AssemblyName>OpenSim.Framework</AssemblyName>
|
||||
@@ -15,9 +16,11 @@
|
||||
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||
<DelaySign>false</DelaySign>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder></AppDesignerFolder>
|
||||
<AppDesignerFolder>
|
||||
</AppDesignerFolder>
|
||||
<RootNamespace>OpenSim.Framework</RootNamespace>
|
||||
<StartupObject></StartupObject>
|
||||
<StartupObject>
|
||||
</StartupObject>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
</PropertyGroup>
|
||||
@@ -28,7 +31,8 @@
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
<DocumentationFile>
|
||||
</DocumentationFile>
|
||||
<DebugSymbols>True</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>False</Optimize>
|
||||
@@ -37,7 +41,8 @@
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn></NoWarn>
|
||||
<NoWarn>
|
||||
</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
@@ -46,7 +51,8 @@
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
<DocumentationFile>
|
||||
</DocumentationFile>
|
||||
<DebugSymbols>False</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>True</Optimize>
|
||||
@@ -55,18 +61,19 @@
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn></NoWarn>
|
||||
<NoWarn>
|
||||
</NoWarn>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" >
|
||||
<Reference Include="System">
|
||||
<HintPath>System.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml" >
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>System.Xml.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="libsecondlife.dll" >
|
||||
<Reference Include="libsecondlife.dll">
|
||||
<HintPath>..\bin\libsecondlife.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
@@ -77,6 +84,7 @@
|
||||
<Compile Include="AgentCiruitData.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="AgentInventory.cs" />
|
||||
<Compile Include="AssetBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
@@ -98,9 +106,6 @@
|
||||
<Compile Include="ILocalStorage.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Inventory.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="IUserServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
@@ -151,4 +156,4 @@
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
@@ -1,63 +1,63 @@
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.Framework" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.Framework" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="AgentCiruitData.cs" />
|
||||
<include name="AssetBase.cs" />
|
||||
<include name="BlockingQueue.cs" />
|
||||
<include name="HeightMapGenHills.cs" />
|
||||
<include name="IAssetServer.cs" />
|
||||
<include name="IConfig.cs" />
|
||||
<include name="IGridServer.cs" />
|
||||
<include name="ILocalStorage.cs" />
|
||||
<include name="IUserServer.cs" />
|
||||
<include name="Inventory.cs" />
|
||||
<include name="LocalGridBase.cs" />
|
||||
<include name="Login.cs" />
|
||||
<include name="LoginService.cs" />
|
||||
<include name="NeighbourInfo.cs" />
|
||||
<include name="PrimData.cs" />
|
||||
<include name="RemoteGridBase.cs" />
|
||||
<include name="SimProfile.cs" />
|
||||
<include name="SimProfileBase.cs" />
|
||||
<include name="UserProfile.cs" />
|
||||
<include name="UserProfileManager.cs" />
|
||||
<include name="UserProfileManagerBase.cs" />
|
||||
<include name="Util.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="System.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
<include name="../bin/libsecondlife.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.Framework" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.Framework" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="AgentCiruitData.cs" />
|
||||
<include name="AgentInventory.cs" />
|
||||
<include name="AssetBase.cs" />
|
||||
<include name="BlockingQueue.cs" />
|
||||
<include name="HeightMapGenHills.cs" />
|
||||
<include name="IAssetServer.cs" />
|
||||
<include name="IConfig.cs" />
|
||||
<include name="IGridServer.cs" />
|
||||
<include name="ILocalStorage.cs" />
|
||||
<include name="IUserServer.cs" />
|
||||
<include name="LocalGridBase.cs" />
|
||||
<include name="Login.cs" />
|
||||
<include name="LoginService.cs" />
|
||||
<include name="NeighbourInfo.cs" />
|
||||
<include name="PrimData.cs" />
|
||||
<include name="RemoteGridBase.cs" />
|
||||
<include name="SimProfile.cs" />
|
||||
<include name="SimProfileBase.cs" />
|
||||
<include name="UserProfile.cs" />
|
||||
<include name="UserProfileManager.cs" />
|
||||
<include name="UserProfileManagerBase.cs" />
|
||||
<include name="Util.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="System.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
<include name="../bin/libsecondlife.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
||||
|
||||
@@ -9,6 +9,8 @@ namespace OpenSim.Framework.Utilities
|
||||
public class Util
|
||||
{
|
||||
private static Random randomClass = new Random();
|
||||
private static uint nextXferID = 10000;
|
||||
private static object XferLock = new object();
|
||||
|
||||
public static ulong UIntsToLong(uint X, uint Y)
|
||||
{
|
||||
@@ -23,6 +25,17 @@ namespace OpenSim.Framework.Utilities
|
||||
}
|
||||
}
|
||||
|
||||
public static uint GetNextXferID()
|
||||
{
|
||||
uint id = 0;
|
||||
lock(XferLock)
|
||||
{
|
||||
id = nextXferID;
|
||||
nextXferID++;
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
public Util()
|
||||
{
|
||||
|
||||
|
||||
Reference in New Issue
Block a user