You want large textures, you shall have! - Xfer system now working for large asset uploads

Fixed the VS solution file.
Now forwars ViewerEffect messages onto the other clients
Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
This commit is contained in:
MW
2007-03-25 17:34:58 +00:00
parent 2fc543e0ab
commit 40af8c2561
11 changed files with 511 additions and 236 deletions

View File

@@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
@@ -6,7 +6,8 @@
<ProjectGuid>{71848571-2BC0-41DC-A69C-28B6DDB8C8CE}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<ApplicationIcon>
</ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework</AssemblyName>
@@ -15,9 +16,11 @@
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<AppDesignerFolder>
</AppDesignerFolder>
<RootNamespace>OpenSim.Framework</RootNamespace>
<StartupObject></StartupObject>
<StartupObject>
</StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
@@ -28,7 +31,8 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DocumentationFile>
</DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
@@ -37,7 +41,8 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
<NoWarn>
</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@@ -46,7 +51,8 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DocumentationFile>
</DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
@@ -55,18 +61,19 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
<NoWarn>
</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" >
<Reference Include="System">
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<Reference Include="System.Xml">
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll" >
<Reference Include="libsecondlife.dll">
<HintPath>..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
@@ -77,6 +84,7 @@
<Compile Include="AgentCiruitData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="AgentInventory.cs" />
<Compile Include="AssetBase.cs">
<SubType>Code</SubType>
</Compile>
@@ -98,9 +106,6 @@
<Compile Include="ILocalStorage.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Inventory.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="IUserServer.cs">
<SubType>Code</SubType>
</Compile>
@@ -151,4 +156,4 @@
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>
</Project>