uuid notzero checks

This commit is contained in:
UbitUmarov
2022-06-19 12:28:15 +01:00
parent e37475203b
commit 40b9ea6638

View File

@@ -300,7 +300,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
scene.ForEachScenePresence(
delegate(ScenePresence presence)
{
if (!destination.IsZero() && presence.UUID.NotEqual(destination))
if (destination.IsNotZero() && presence.UUID.NotEqual(destination))
return;
if(presence.IsChildAgent)
@@ -309,7 +309,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
return;
if (TrySendChatMessage(presence, fromPos, regionPos, fromID,
ownerID, fromNamePrefix + fromName, c.Type,
message, sourceType, !destination.IsZero()))
message, sourceType, destination.IsNotZero()))
receiverIDs.Add(presence.UUID);
return;
}
@@ -326,7 +326,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
{
if (TrySendChatMessage(presence, fromPos, regionPos, fromID,
ownerID, fromNamePrefix + fromName, c.Type,
message, sourceType, !destination.IsZero()))
message, sourceType, destination.IsNotZero()))
receiverIDs.Add(presence.UUID);
}
}