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Spin the AddNewClient process off into a new thread to avoid locking up the LLUDPServer (and therefore the entire scene)
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@@ -909,7 +909,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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client.OnLogout += LogoutHandler;
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// Start the IClientAPI
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client.Start();
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// Spin it off so that it doesn't clog up the LLUDPServer
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Util.FireAndForget(delegate(object o) { client.Start(); });
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}
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else
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{
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