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https://github.com/opensim/opensim.git
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* Added some more tests to the GetAssetStreamHandlers
This commit is contained in:
@@ -1,9 +1,11 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using NUnit.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Tests.Common
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{
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34
OpenSim/Tests/Common/Mock/BaseAssetRepository.cs
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34
OpenSim/Tests/Common/Mock/BaseAssetRepository.cs
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@@ -0,0 +1,34 @@
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Tests.Common.Mock
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{
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public class BaseAssetRepository
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{
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protected Dictionary<UUID, AssetBase> Assets = new Dictionary<UUID, AssetBase>();
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public AssetBase FetchAsset(UUID uuid)
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{
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if (ExistsAsset(uuid))
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return Assets[uuid];
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else
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return null;
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}
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public void CreateAsset(AssetBase asset)
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{
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Assets[asset.FullID] = asset;
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}
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public void UpdateAsset(AssetBase asset)
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{
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CreateAsset(asset);
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}
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public bool ExistsAsset(UUID uuid)
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{
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return Assets.ContainsKey(uuid);
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}
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}
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}
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92
OpenSim/Tests/Common/Mock/TestAssetCache.cs
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92
OpenSim/Tests/Common/Mock/TestAssetCache.cs
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@@ -0,0 +1,92 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenSim.Framework;
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namespace OpenSim.Tests.Common.Mock
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{
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public class TestAssetCache : BaseAssetRepository, IAssetCache
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{
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public void AssetReceived(AssetBase asset, bool IsTexture)
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{
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throw new NotImplementedException();
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}
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public void AssetNotFound(UUID assetID, bool IsTexture)
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{
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throw new NotImplementedException();
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}
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public void Dispose()
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{
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throw new NotImplementedException();
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}
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public string Version
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{
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get { throw new NotImplementedException(); }
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}
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public string Name
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{
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get { throw new NotImplementedException(); }
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}
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public void Initialise()
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{
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throw new NotImplementedException();
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}
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public IAssetServer AssetServer
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{
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get { throw new NotImplementedException(); }
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}
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public void Initialise(ConfigSettings cs, IAssetServer server)
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{
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throw new NotImplementedException();
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}
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public void ShowState()
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{
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throw new NotImplementedException();
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}
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public void Clear()
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{
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throw new NotImplementedException();
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}
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public bool TryGetCachedAsset(UUID assetID, out AssetBase asset)
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{
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throw new NotImplementedException();
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}
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public void GetAsset(UUID assetID, AssetRequestCallback callback, bool isTexture)
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{
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throw new NotImplementedException();
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}
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public AssetBase GetAsset(UUID assetID, bool isTexture)
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{
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return FetchAsset(assetID);
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}
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public void AddAsset(AssetBase asset)
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{
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CreateAsset( asset );
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}
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public void ExpireAsset(UUID assetID)
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{
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throw new NotImplementedException();
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}
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public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest)
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{
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throw new NotImplementedException();
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}
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}
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}
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@@ -37,40 +37,15 @@ namespace OpenSim.Tests.Common.Mock
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/// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit
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/// tests are single threaded.
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/// </summary>
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public class TestAssetDataPlugin : IAssetDataPlugin
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public class TestAssetDataPlugin : BaseAssetRepository, IAssetDataPlugin
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{
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public string Version { get { return "0"; } }
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public string Name { get { return "TestAssetDataPlugin"; } }
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protected Dictionary<UUID, AssetBase> Assets = new Dictionary<UUID, AssetBase>();
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public void Initialise() {}
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public void Initialise(string connect) {}
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public void Dispose() {}
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public AssetBase FetchAsset(UUID uuid)
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{
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if (ExistsAsset(uuid))
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return Assets[uuid];
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else
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return null;
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}
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public void CreateAsset(AssetBase asset)
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{
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Assets[asset.FullID] = asset;
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}
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public void UpdateAsset(AssetBase asset)
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{
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CreateAsset(asset);
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}
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public bool ExistsAsset(UUID uuid)
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{
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return Assets.ContainsKey(uuid);
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}
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public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); }
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}
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}
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78
OpenSim/Tests/Common/Mock/TestAssetService.cs
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78
OpenSim/Tests/Common/Mock/TestAssetService.cs
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@@ -0,0 +1,78 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Data;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Tests.Common.Mock
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{
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public class TestAssetService : IAssetService
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{
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private readonly Dictionary<string, AssetBase> Assets = new Dictionary<string, AssetBase>();
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public AssetBase Get(string id)
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{
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return Assets[ id ];
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}
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public AssetMetadata GetMetadata(string id)
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{
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throw new System.NotImplementedException();
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}
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public byte[] GetData(string id)
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{
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throw new System.NotImplementedException();
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}
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public bool Get(string id, object sender, AssetRetrieved handler)
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{
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throw new NotImplementedException();
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}
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public string Store(AssetBase asset)
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{
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Assets[asset.ID] = asset;
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return asset.ID;
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}
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public bool UpdateContent(string id, byte[] data)
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{
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throw new System.NotImplementedException();
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}
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public bool Delete(string id)
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{
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throw new System.NotImplementedException();
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}
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}
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}
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13
OpenSim/Tests/Common/Mock/TestOSHttpResponse.cs
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13
OpenSim/Tests/Common/Mock/TestOSHttpResponse.cs
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@@ -0,0 +1,13 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework.Servers.HttpServer;
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namespace OpenSim.Tests.Common.Mock
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{
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public class TestOSHttpResponse : OSHttpResponse
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{
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public override int StatusCode { get; set; }
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public override string ContentType { get; set; }
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}
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}
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@@ -0,0 +1,64 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Text;
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using System.Xml;
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using System.Xml.Serialization;
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using NUnit.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Tests.Common.Setup
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{
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public class GetAssetStreamHandlerTestHelpers
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{
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public static void BaseFetchExistingAssetXmlTest(AssetBase asset, BaseGetAssetStreamHandler handler, OSHttpResponse response)
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{
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byte[] expected = BaseGetAssetStreamHandler.GetXml(asset);
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byte[] actual = handler.Handle("/assets/" + asset.ID , null, null, response);
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Assert.Greater(actual.Length, 10, "Too short xml on fetching xml without trailing slash.");
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Assert.AreEqual(expected, actual, "Failed on fetching xml without trailing slash.");
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// Assert.AreEqual((int)HttpStatusCode.OK, response.StatusCode, "Wrong http response code on first fetch.");
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byte[] actual1 = handler.Handle("/assets/" + asset.ID + "/", null, null, response);
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Assert.Greater(actual1.Length, 10, "Too short xml on fetching xml with trailing slash.");
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Assert.AreEqual(expected, actual1, "Failed on fetching xml with trailing slash.");
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// Assert.AreEqual((int)HttpStatusCode.OK, response.StatusCode, "Wrong http response code on second fetch.");
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}
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public static void BaseFetchExistingAssetDataTest(AssetBase asset, BaseGetAssetStreamHandler handler, OSHttpResponse response)
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{
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Assert.AreEqual(asset.Data, handler.Handle("/assets/" + asset.ID + "/data", null, null, response), "Failed on fetching data without trailing slash.");
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Assert.AreEqual((int)HttpStatusCode.OK, response.StatusCode, "Wrong http response code on first fetch.");
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Assert.AreEqual(asset.Data, handler.Handle("/assets/" + asset.ID + "/data/", null, null, response), "Failed on fetching data with trailing slash.");
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Assert.AreEqual((int)HttpStatusCode.OK, response.StatusCode, "Wrong http response code on second fetch.");
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}
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public static AssetBase CreateCommonTestResources(out OSHttpResponse response)
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{
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AssetBase asset = CreateTestAsset();
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response = new TestOSHttpResponse();
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return asset;
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}
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public static AssetBase CreateTestAsset()
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{
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byte[] expected = new byte[] { 1,2,3 };
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AssetBase asset = new AssetBase( );
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asset.ID = Guid.NewGuid().ToString();
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asset.Data = expected;
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return asset;
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}
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public static void BaseFetchMissingAsset(BaseGetAssetStreamHandler handler)
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{
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Assert.AreEqual(BaseRequestHandlerTestHelper.EmptyByteArray, handler.Handle("/assets/" + Guid.NewGuid(), null, null, null), "Failed on bad guid.");
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}
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}
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}
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