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remove some mono compiler warnings
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@@ -85,9 +85,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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public static float noise1(float arg)
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{
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int bx0, bx1;
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float rx0, rx1, sx, t, u, v, a;
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a = arg;
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float rx0, rx1, sx, t, u, v;
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t = arg + N;
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bx0 = ((int)t) & BM;
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