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Committing partial work on passing folders across instances. This may crash.
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@@ -114,6 +114,12 @@ namespace OpenSim.Data
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/// <param name="item"></param>
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InventoryItemBase queryInventoryItem(UUID item);
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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InventoryFolderBase queryInventoryFolder(UUID folder);
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/// <summary>
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/// Adds a new folder specified by folder
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/// </summary>
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@@ -535,6 +535,11 @@ namespace OpenSim.Data.MSSQL
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return null;
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}
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public InventoryFolderBase queryInventoryFolder(UUID folderID)
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{
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return null;
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}
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/// <summary>
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/// Returns all activated gesture-items in the inventory of the specified avatar.
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/// </summary>
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@@ -553,6 +553,11 @@ namespace OpenSim.Data.MySQL
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return getInventoryItem(itemID);
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}
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public InventoryFolderBase queryInventoryFolder(UUID folderID)
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{
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return getInventoryFolder(folderID);
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}
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/// <summary>
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/// Creates a new inventory folder
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/// </summary>
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@@ -182,6 +182,11 @@ namespace OpenSim.Data.NHibernate
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return null;
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}
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public InventoryFolderBase queryInventoryFolder(UUID folderID)
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{
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return null;
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}
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/// <summary>
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/// Returns an inventory folder by its UUID
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/// </summary>
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@@ -631,6 +631,11 @@ namespace OpenSim.Data.SQLite
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return null;
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}
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public InventoryFolderBase queryInventoryFolder(UUID folderID)
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{
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return null;
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}
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/// <summary>
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/// Delete all items in the specified folder
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/// </summary>
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