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Committing partial work on passing folders across instances. This may crash.
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@@ -618,6 +618,13 @@ namespace OpenSim.Region.Framework.Scenes
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return null;
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}
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if (!recipientUserInfo.HasReceivedInventory)
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{
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recipientUserInfo.FetchInventory();
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if (!WaitForInventory(recipientUserInfo))
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return null;
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}
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if (recipientParentFolderId == UUID.Zero)
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recipientParentFolderId = recipientUserInfo.RootFolder.ID;
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