* Add simple original sog xml serialization test

This commit is contained in:
Justin Clarke Casey
2009-06-01 18:03:51 +00:00
parent f6badc528b
commit 412295ccde
3 changed files with 22 additions and 21 deletions

View File

@@ -103,13 +103,13 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="max"></param>
void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max);
void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName);
void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName);
/// <summary>
/// Deserializes a scene object from its xml2 representation. This does not load the object into the scene.
/// </summary>
/// <param name="xmlString"></param>
/// <returns>The scene object created. null if the scene object already existed</returns>
/// <returns>The scene object created</returns>
SceneObjectGroup DeserializeGroupFromXml2(string xmlString);
/// <summary>
@@ -117,6 +117,6 @@ namespace OpenSim.Region.Framework.Interfaces
/// </summary>
/// <param name="grp"></param>
/// <returns></returns>
string SerializeGroupToXml2(SceneObjectGroup grp);
string SerializeGroupToXml2(SceneObjectGroup grp);
}
}