* DuplicateOnRay with copy center works in two directions... Still fighting with it.

* DuplicateOnRay without copy center works in all directions.
This commit is contained in:
Teravus Ovares
2008-05-02 02:31:22 +00:00
parent 7cace57ecc
commit 412ca26565
2 changed files with 56 additions and 53 deletions

View File

@@ -1344,7 +1344,7 @@ namespace OpenSim.Region.Environment.Scenes
if (faceCenters)
{
q = AXpos + a * AAfacenormals[i]; //(FaceA[i] + FaceB[i] + FaceC[1] + FaceD[i]) / 4f;
q = (FaceA[i] + FaceB[i] + FaceC[1] + FaceD[i]) / 4f; //iray.Origin + a * normals[i];
}
else
{