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llSetTimerEvent updated to use ticks instead of DateTime for internal timing.
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@@ -49,9 +49,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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string EventName = m_Script.State + "_event_" + FunctionName;
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#if DEBUG
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Console.WriteLine("ScriptEngine: Script event function name: " + EventName);
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#endif
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//#if DEBUG
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// Console.WriteLine("ScriptEngine: Script event function name: " + EventName);
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//#endif
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if (Events.ContainsKey(EventName) == false)
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{
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