mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 08:55:56 +08:00
a few changes on udp code
This commit is contained in:
@@ -219,8 +219,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
// Update stats
|
||||
Interlocked.Add(ref removedPacket.Client.UnackedBytes, -removedPacket.Buffer.DataLength);
|
||||
|
||||
removedPacket.Client.FreeUDPBuffer(removedPacket.Buffer);
|
||||
OpenSimUDPBase.FreeUDPBuffer(removedPacket.Buffer);
|
||||
removedPacket.Buffer = null;
|
||||
}
|
||||
}
|
||||
@@ -247,7 +246,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength);
|
||||
|
||||
ackedPacket.Client.FreeUDPBuffer(ackedPacket.Buffer);
|
||||
OpenSimUDPBase.FreeUDPBuffer(ackedPacket.Buffer);
|
||||
ackedPacket.Buffer = null;
|
||||
}
|
||||
// As with other network applications, assume that an acknowledged packet is an
|
||||
|
||||
Reference in New Issue
Block a user