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* Add comments and slight corrections to ClientView.AgentTextureCached
* Reduce 'asset not found' console debug spam
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@@ -77,7 +77,7 @@ namespace OpenSim.Framework.Communications.Cache
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}
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else
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{
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m_log.ErrorFormat("[ASSET SERVER]: Asset {0} not found by asset server", req.AssetID);
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//m_log.ErrorFormat("[ASSET SERVER]: Asset {0} not found by asset server", req.AssetID);
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m_receiver.AssetNotFound(req.AssetID);
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}
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@@ -138,7 +138,7 @@ namespace OpenSim.Framework.Communications.Cache
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m_assetRequests.Enqueue(req);
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#if DEBUG
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m_log.InfoFormat("[ASSET SERVER]: Added {0} to request queue", assetID);
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//m_log.InfoFormat("[ASSET SERVER]: Added {0} to request queue", assetID);
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#endif
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}
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@@ -240,7 +240,7 @@ namespace OpenSim.Framework.Communications
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}
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}
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realuri = sb.ToString();
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m_log.InfoFormat("[REST]: RestURL: {0}", realuri);
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//m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri);
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return new Uri(sb.ToString());
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}
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@@ -443,4 +443,4 @@ namespace OpenSim.Framework.Communications
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#endregion Async Invocation
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}
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}
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}
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