* Add comments and slight corrections to ClientView.AgentTextureCached

* Reduce 'asset not found' console debug spam
This commit is contained in:
Justin Clarke Casey
2008-03-12 17:02:08 +00:00
parent fc551ef127
commit 42123770de
5 changed files with 20 additions and 11 deletions

View File

@@ -77,7 +77,7 @@ namespace OpenSim.Framework.Communications.Cache
}
else
{
m_log.ErrorFormat("[ASSET SERVER]: Asset {0} not found by asset server", req.AssetID);
//m_log.ErrorFormat("[ASSET SERVER]: Asset {0} not found by asset server", req.AssetID);
m_receiver.AssetNotFound(req.AssetID);
}
@@ -138,7 +138,7 @@ namespace OpenSim.Framework.Communications.Cache
m_assetRequests.Enqueue(req);
#if DEBUG
m_log.InfoFormat("[ASSET SERVER]: Added {0} to request queue", assetID);
//m_log.InfoFormat("[ASSET SERVER]: Added {0} to request queue", assetID);
#endif
}

View File

@@ -240,7 +240,7 @@ namespace OpenSim.Framework.Communications
}
}
realuri = sb.ToString();
m_log.InfoFormat("[REST]: RestURL: {0}", realuri);
//m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri);
return new Uri(sb.ToString());
}
@@ -443,4 +443,4 @@ namespace OpenSim.Framework.Communications
#endregion Async Invocation
}
}
}