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* Add comments and slight corrections to ClientView.AgentTextureCached
* Reduce 'asset not found' console debug spam
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@@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Modules
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// XXX Temporarily disabling as this appears to be causing client crashes on at least
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// 1.19.0(5) of the Linden Second Life client.
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// m_client.OutPacket(notFound, ThrottleOutPacketType.Unknown);
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// m_client.OutPacket(notFound, ThrottleOutPacketType.Texture);
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return true;
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}
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@@ -139,8 +139,8 @@ namespace OpenSim.Region.Environment.Modules
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if (texture == null || texture.Data == null)
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{
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m_log.DebugFormat(
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"[USER TEXTURE DOWNLOAD SERVICE]: Queueing TextureNotFoundSender for {0}",
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textureID);
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"[USER TEXTURE DOWNLOAD SERVICE]: Queueing TextureNotFoundSender for {0}, client {1}",
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textureID, m_client.AgentId);
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ITextureSender textureNotFoundSender = new TextureNotFoundSender(m_client, textureID);
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EnqueueTextureSender(textureNotFoundSender);
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