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* Add comments and slight corrections to ClientView.AgentTextureCached
* Reduce 'asset not found' console debug spam
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@@ -139,8 +139,8 @@ namespace OpenSim.Region.Environment.Modules
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if (texture == null || texture.Data == null)
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{
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m_log.DebugFormat(
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"[USER TEXTURE DOWNLOAD SERVICE]: Queueing TextureNotFoundSender for {0}",
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textureID);
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"[USER TEXTURE DOWNLOAD SERVICE]: Queueing TextureNotFoundSender for {0}, client {1}",
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textureID, m_client.AgentId);
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ITextureSender textureNotFoundSender = new TextureNotFoundSender(m_client, textureID);
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EnqueueTextureSender(textureNotFoundSender);
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