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* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
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@@ -153,6 +153,11 @@ namespace OpenSim
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OutPacket(mov);
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}
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public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
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{
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SendChatMessage( Helpers.StringToField( message ), type, fromPos, fromName, fromAgentID);
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}
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/// <summary>
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///
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/// </summary>
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