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https://github.com/opensim/opensim.git
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* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
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@@ -124,10 +124,7 @@
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="NetworkServersInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="UDPServer.cs">
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<Compile Include="AgentAssetUpload.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="AuthenticateSessionsLocal.cs">
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@@ -136,52 +133,55 @@
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<Compile Include="AuthenticateSessionsRemote.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="OpenSimNetworkHandler.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="UserConfigUtility.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.Grid.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="PacketServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.PacketHandlers.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="VersionInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="AgentAssetUpload.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientViewBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="RegionServerBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="CommsManager.cs">
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<Compile Include="ClientView.API.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.API.cs">
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<Compile Include="ClientView.Grid.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.PacketHandlers.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.ProcessPackets.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="CAPS\AdminWebFront.cs">
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<Compile Include="ClientViewBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="CommsManager.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="NetworkServersInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="OpenSimNetworkHandler.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="PacketServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="RegionServerBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="UDPServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="UserConfigUtility.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="VersionInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Assets\AssetCache.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Assets\InventoryCache.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Assets\AssetCache.cs">
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<Compile Include="CAPS\AdminWebFront.cs">
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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