mirror of
https://github.com/opensim/opensim.git
synced 2026-08-08 10:15:33 +08:00
New LL login service is working! -- tested in standalone only. Things still missing from response, namely Library and Friends. Appearance service is also missing.
This commit is contained in:
@@ -47,9 +47,9 @@ namespace OpenSim.Services.AuthenticationService
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public class PasswordAuthenticationService :
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AuthenticationServiceBase, IAuthenticationService
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{
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// private static readonly ILog m_log =
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// LogManager.GetLogger(
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// MethodBase.GetCurrentMethod().DeclaringType);
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//private static readonly ILog m_log =
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// LogManager.GetLogger(
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// MethodBase.GetCurrentMethod().DeclaringType);
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public PasswordAuthenticationService(IConfigSource config) :
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base(config)
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@@ -69,6 +69,8 @@ namespace OpenSim.Services.AuthenticationService
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string hashed = Util.Md5Hash(password + ":" +
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data.Data["passwordSalt"].ToString());
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//m_log.DebugFormat("[PASS AUTH]: got {0}; hashed = {1}; stored = {2}", password, hashed, data.Data["passwordHash"].ToString());
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if (data.Data["passwordHash"].ToString() == hashed)
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{
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return GetToken(principalID, lifetime);
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@@ -67,7 +67,7 @@ namespace OpenSim.Services.Connectors
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IConfig assetConfig = source.Configs["AuthenticationService"];
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if (assetConfig == null)
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{
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m_log.Error("[USER CONNECTOR]: AuthenticationService missing from OpanSim.ini");
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m_log.Error("[AUTH CONNECTOR]: AuthenticationService missing from OpanSim.ini");
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throw new Exception("Authentication connector init error");
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}
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@@ -76,7 +76,7 @@ namespace OpenSim.Services.Connectors
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if (serviceURI == String.Empty)
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{
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m_log.Error("[USER CONNECTOR]: No Server URI named in section AuthenticationService");
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m_log.Error("[AUTH CONNECTOR]: No Server URI named in section AuthenticationService");
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throw new Exception("Authentication connector init error");
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}
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m_ServerURI = serviceURI;
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@@ -51,6 +51,7 @@ namespace OpenSim.Services.LLLoginService
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string m_login;
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public static LLFailedLoginResponse UserProblem;
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public static LLFailedLoginResponse AuthorizationProblem;
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public static LLFailedLoginResponse GridProblem;
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public static LLFailedLoginResponse InventoryProblem;
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public static LLFailedLoginResponse DeadRegionProblem;
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@@ -63,8 +64,11 @@ namespace OpenSim.Services.LLLoginService
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UserProblem = new LLFailedLoginResponse("key",
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"Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.",
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"false");
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AuthorizationProblem = new LLFailedLoginResponse("key",
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"Error connecting to grid. Unable to authorize your session into the region.",
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"false");
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GridProblem = new LLFailedLoginResponse("key",
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"Error connecting to grid. Could not percieve credentials from login XML.",
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"Error connecting to the desired location. Try connecting to another region.",
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"false");
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InventoryProblem = new LLFailedLoginResponse("key",
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"The inventory service is not responding. Please notify your login region operator.",
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@@ -288,8 +292,8 @@ namespace OpenSim.Services.LLLoginService
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Home = string.Format(
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"{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
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home.RegionLocX,
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home.RegionLocY,
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x,
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y,
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pinfo.HomePosition.X, pinfo.HomePosition.Y, pinfo.HomePosition.Z,
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pinfo.HomeLookAt.X, pinfo.HomeLookAt.Y, pinfo.HomeLookAt.Z);
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@@ -441,8 +445,8 @@ namespace OpenSim.Services.LLLoginService
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responseData["home"] = home;
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responseData["look_at"] = lookAt;
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responseData["message"] = welcomeMessage;
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responseData["region_x"] = (Int32)(RegionX * Constants.RegionSize);
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responseData["region_y"] = (Int32)(RegionY * Constants.RegionSize);
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responseData["region_x"] = (Int32)(RegionX);
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responseData["region_y"] = (Int32)(RegionY);
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if (m_buddyList != null)
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{
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@@ -537,8 +541,8 @@ namespace OpenSim.Services.LLLoginService
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map["home"] = OSD.FromString(home);
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map["look_at"] = OSD.FromString(lookAt);
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map["message"] = OSD.FromString(welcomeMessage);
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map["region_x"] = OSD.FromInteger(RegionX * Constants.RegionSize);
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map["region_y"] = OSD.FromInteger(RegionY * Constants.RegionSize);
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map["region_x"] = OSD.FromInteger(RegionX);
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map["region_y"] = OSD.FromInteger(RegionY);
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if (m_buddyList != null)
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{
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@@ -75,104 +75,120 @@ namespace OpenSim.Services.LLLoginService
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public LoginResponse Login(string firstName, string lastName, string passwd, string startLocation, IPEndPoint clientIP)
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{
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bool success = false;
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// Get the account and check that it exists
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UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName);
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if (account == null)
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: user not found");
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return LLFailedLoginResponse.UserProblem;
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}
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// Authenticate this user
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string token = m_AuthenticationService.Authenticate(account.PrincipalID, passwd, 30);
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UUID secureSession = UUID.Zero;
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if ((token == string.Empty) || (token != string.Empty && !UUID.TryParse(token, out secureSession)))
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: authentication failed");
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return LLFailedLoginResponse.UserProblem;
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}
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// Get the user's inventory
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List<InventoryFolderBase> inventorySkel = m_InventoryService.GetInventorySkeleton(account.PrincipalID);
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if (m_RequireInventory && ((inventorySkel == null) || (inventorySkel != null && inventorySkel.Count == 0)))
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: unable to retrieve user inventory");
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return LLFailedLoginResponse.InventoryProblem;
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}
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// Login the presence
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// We may want to check for user already logged in, to
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// stay compatible with what people expect...
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UUID session = UUID.Random();
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PresenceInfo presence = null;
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GridRegion home = null;
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if (m_PresenceService != null)
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try
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{
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success = m_PresenceService.LoginAgent(account.PrincipalID.ToString(), session, secureSession);
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if (!success)
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// Get the account and check that it exists
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UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName);
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if (account == null)
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: could not login presence");
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: user not found");
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return LLFailedLoginResponse.UserProblem;
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}
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// Authenticate this user
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if (!passwd.StartsWith("$1$"))
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passwd = "$1$" + Util.Md5Hash(passwd);
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passwd = passwd.Remove(0, 3); //remove $1$
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string token = m_AuthenticationService.Authenticate(account.PrincipalID, passwd, 30);
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UUID secureSession = UUID.Zero;
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if ((token == string.Empty) || (token != string.Empty && !UUID.TryParse(token, out secureSession)))
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: authentication failed");
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return LLFailedLoginResponse.UserProblem;
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}
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// Get the user's inventory
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List<InventoryFolderBase> inventorySkel = m_InventoryService.GetInventorySkeleton(account.PrincipalID);
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if (m_RequireInventory && ((inventorySkel == null) || (inventorySkel != null && inventorySkel.Count == 0)))
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: unable to retrieve user inventory");
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return LLFailedLoginResponse.InventoryProblem;
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}
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// Login the presence
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// We may want to check for user already logged in, to
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// stay compatible with what people expect...
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PresenceInfo presence = null;
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GridRegion home = null;
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if (m_PresenceService != null)
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{
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success = m_PresenceService.LoginAgent(account.PrincipalID.ToString(), session, secureSession);
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if (!success)
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: could not login presence");
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return LLFailedLoginResponse.GridProblem;
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}
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// Get the updated presence info
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presence = m_PresenceService.GetAgent(session);
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// Get the home region
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if ((presence.HomeRegionID != UUID.Zero) && m_GridService != null)
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{
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home = m_GridService.GetRegionByUUID(account.ScopeID, presence.HomeRegionID);
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}
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}
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// Find the destination region/grid
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string where = string.Empty;
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Vector3 position = Vector3.Zero;
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Vector3 lookAt = Vector3.Zero;
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GridRegion destination = FindDestination(account, presence, session, startLocation, out where, out position, out lookAt);
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if (destination == null)
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{
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m_PresenceService.LogoutAgent(session);
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: destination not found");
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return LLFailedLoginResponse.GridProblem;
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}
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// Get the updated presence info
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presence = m_PresenceService.GetAgent(session);
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// Get the home region
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if ((presence.HomeRegionID != UUID.Zero) && m_GridService != null)
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// Instantiate/get the simulation interface and launch an agent at the destination
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ISimulationService simConnector = null;
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string reason = string.Empty;
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uint circuitCode = 0;
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AgentCircuitData aCircuit = null;
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Object[] args = new Object[] { destination };
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// HG standalones have both a localSimulatonDll and a remoteSimulationDll
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// non-HG standalones have just a localSimulationDll
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// independent login servers have just a remoteSimulationDll
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if (!startLocation.Contains("@") && (m_LocalSimulationService != null))
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simConnector = m_LocalSimulationService;
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else if (m_RemoteSimulationDll != string.Empty)
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simConnector = ServerUtils.LoadPlugin<ISimulationService>(m_RemoteSimulationDll, args);
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if (simConnector != null)
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{
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home = m_GridService.GetRegionByUUID(account.ScopeID, presence.HomeRegionID);
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circuitCode = (uint)Util.RandomClass.Next(); ;
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aCircuit = LaunchAgent(simConnector, destination, account, session, secureSession, circuitCode, position, out reason);
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}
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if (aCircuit == null)
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{
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m_PresenceService.LogoutAgent(session);
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: {0}", reason);
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return LLFailedLoginResponse.AuthorizationProblem;
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}
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}
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// Find the destination region/grid
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string where = string.Empty;
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Vector3 position = Vector3.Zero;
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Vector3 lookAt = Vector3.Zero;
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GridRegion destination = FindDestination(account, presence, session, startLocation, out where, out position, out lookAt);
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if (destination == null)
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// TODO: Get Friends list...
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// Finally, fill out the response and return it
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LLLoginResponse response = new LLLoginResponse(account, aCircuit, presence, destination, inventorySkel,
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where, startLocation, position, lookAt, m_WelcomeMessage, home, clientIP);
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return response;
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}
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catch (Exception e)
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{
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m_PresenceService.LogoutAgent(session);
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: destination not found");
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return LLFailedLoginResponse.GridProblem;
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m_log.WarnFormat("[LLOGIN SERVICE]: Exception processing login for {0} {1}: {2}", firstName, lastName, e.StackTrace);
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if (m_PresenceService != null)
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m_PresenceService.LogoutAgent(session);
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return LLFailedLoginResponse.InternalError;
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}
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// Instantiate/get the simulation interface and launch an agent at the destination
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ISimulationService simConnector = null;
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string reason = string.Empty;
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uint circuitCode = 0;
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AgentCircuitData aCircuit = null;
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Object[] args = new Object[] { destination };
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// HG standalones have both a localSimulatonDll and a remoteSimulationDll
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// non-HG standalones have just a localSimulationDll
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// independent login servers have just a remoteSimulationDll
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if (!startLocation.Contains("@") && (m_LocalSimulationService != null))
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simConnector = m_LocalSimulationService;
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else if (m_RemoteSimulationDll != string.Empty)
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simConnector = ServerUtils.LoadPlugin<ISimulationService>(m_RemoteSimulationDll, args);
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if (simConnector != null)
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{
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circuitCode = (uint)Util.RandomClass.Next(); ;
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aCircuit = LaunchAgent(simConnector, destination, account, session, secureSession, circuitCode, position, out reason);
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}
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if (aCircuit == null)
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{
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m_PresenceService.LogoutAgent(session);
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: {0}", reason);
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return LLFailedLoginResponse.GridProblem;
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}
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// TODO: Get Friends list...
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// Finally, fill out the response and return it
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LLLoginResponse response = new LLLoginResponse(account, aCircuit, presence, destination, inventorySkel,
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where, startLocation, position, lookAt, m_WelcomeMessage, home, clientIP);
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return response;
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}
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private GridRegion FindDestination(UserAccount account, PresenceInfo pinfo, UUID sessionID, string startLocation, out string where, out Vector3 position, out Vector3 lookAt)
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{
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m_log.DebugFormat("[LLOGIN SERVICE]: FindDestination for start location {0}", startLocation);
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where = "home";
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position = new Vector3(128, 128, 0);
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lookAt = new Vector3(0, 1, 0);
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@@ -188,7 +204,16 @@ namespace OpenSim.Services.LLLoginService
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GridRegion region = null;
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if (pinfo.HomeRegionID.Equals(UUID.Zero))
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region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName);
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{
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if (m_DefaultRegionName != string.Empty)
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{
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region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName);
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where = "safe";
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}
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else
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m_log.WarnFormat("[LLOGIN SERVICE]: User {0} {1} does not have a home set and this grid does not have a default location." +
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"Please specify DefaultLocation in [LoginService]", account.FirstName, account.LastName);
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}
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else
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region = m_GridService.GetRegionByUUID(account.ScopeID, pinfo.HomeRegionID);
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@@ -207,7 +232,10 @@ namespace OpenSim.Services.LLLoginService
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GridRegion region = null;
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if (pinfo.RegionID.Equals(UUID.Zero))
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{
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region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName);
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where = "safe";
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}
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else
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{
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region = m_GridService.GetRegionByUUID(account.ScopeID, pinfo.RegionID);
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@@ -240,6 +268,9 @@ namespace OpenSim.Services.LLLoginService
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{
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if (!regionName.Contains("@"))
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{
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if (m_GridService == null)
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return null;
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List<GridRegion> regions = m_GridService.GetRegionsByName(account.ScopeID, regionName, 1);
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if ((regions == null) || (regions != null && regions.Count == 0))
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{
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@@ -63,15 +63,22 @@ namespace OpenSim.Services.PresenceService
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data.UserID = userID;
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data.RegionID = UUID.Zero;
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data.SessionID = sessionID;
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data.Data = new Dictionary<string, string>();
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data.Data["SecureSessionID"] = secureSessionID.ToString();
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data.Data["Online"] = "true";
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data.Data["Login"] = Util.UnixTimeSinceEpoch().ToString();
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if (d.Length > 0)
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if (d != null && d.Length > 0)
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{
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data.Data["HomeRegionID"] = d[0].Data["HomeRegionID"];
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data.Data["HomePosition"] = d[0].Data["HomePosition"];
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data.Data["HomeLookAt"] = d[0].Data["HomeLookAt"];
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}
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else
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{
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data.Data["HomeRegionID"] = UUID.Zero.ToString();
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data.Data["HomePosition"] = new Vector3(128, 128, 0).ToString();
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data.Data["HomeLookAt"] = new Vector3(0, 1, 0).ToString();
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}
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m_Database.Store(data);
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@@ -86,9 +93,10 @@ namespace OpenSim.Services.PresenceService
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PresenceData[] d = m_Database.Get("UserID", data.UserID);
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m_log.WarnFormat("[PRESENCE SERVICE]: LogoutAgent {0} with {1} sessions currently present", data.UserID, d.Length);
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if (d.Length > 1)
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{
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m_Database.Delete("SessionID", sessionID.ToString());
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m_Database.Delete("UserID", data.UserID);
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}
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data.Data["Online"] = "false";
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@@ -110,14 +118,28 @@ namespace OpenSim.Services.PresenceService
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public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
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{
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m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent with session {0} in region {1}", sessionID, regionID);
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PresenceData pdata = m_Database.Get(sessionID);
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if (pdata == null)
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return false;
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if (pdata.Data["Online"] == "false")
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return false;
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try
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{
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PresenceData pdata = m_Database.Get(sessionID);
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if (pdata == null)
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return false;
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if (pdata.Data == null)
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return false;
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return m_Database.ReportAgent(sessionID, regionID,
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position.ToString(), lookAt.ToString());
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if (!pdata.Data.ContainsKey("Online") || (pdata.Data.ContainsKey("Online") && pdata.Data["Online"] == "false"))
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{
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m_log.WarnFormat("[PRESENCE SERVICE]: Someone tried to report presence of an agent who's not online");
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return false;
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}
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return m_Database.ReportAgent(sessionID, regionID,
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position.ToString(), lookAt.ToString());
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}
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catch (Exception e)
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{
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m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent threw exception {0}", e.StackTrace);
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return false;
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}
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}
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public PresenceInfo GetAgent(UUID sessionID)
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