* Resolve http://opensimulator.org/mantis/view.php?id=3509 by passing up the comms manager rather than null

This commit is contained in:
Justin Clarke Casey
2009-04-22 20:09:45 +00:00
parent c25ceb009e
commit 4254733e8a
2 changed files with 14 additions and 11 deletions

View File

@@ -219,15 +219,19 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
LocalUserServices localuserService =
new LocalUserServices(
m_openSim.NetServersInfo.DefaultHomeLocX, m_openSim.NetServersInfo.DefaultHomeLocY, inventoryService);
localuserService.AddPlugin(m_openSim.ConfigurationSettings.StandaloneUserPlugin, m_openSim.ConfigurationSettings.StandaloneUserSource);
m_openSim.NetServersInfo.DefaultHomeLocX, m_openSim.NetServersInfo.DefaultHomeLocY,
inventoryService);
localuserService.AddPlugin(
m_openSim.ConfigurationSettings.StandaloneUserPlugin,
m_openSim.ConfigurationSettings.StandaloneUserSource);
HGUserServices userService = new HGUserServices(localuserService);
HGUserServices userService = new HGUserServices(m_commsManager, localuserService);
// This plugin arrangement could eventually be configurable rather than hardcoded here.
OGS1UserDataPlugin userDataPlugin = new OGS1UserDataPlugin(m_commsManager);
userService.AddPlugin(userDataPlugin);
userService.AddPlugin(new OGS1UserDataPlugin(m_commsManager));
HGGridServicesStandalone gridService = new HGGridServicesStandalone(m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache, m_openSim.SceneManager);
HGGridServicesStandalone gridService
= new HGGridServicesStandalone(
m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache, m_openSim.SceneManager);
m_commsManager = new HGCommunicationsStandalone(m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache,
userService, localuserService, inventoryService, gridService, userService, libraryRootFolder, m_openSim.ConfigurationSettings.DumpAssetsToFile);
@@ -239,7 +243,6 @@ namespace OpenSim.ApplicationPlugins.CreateCommsManager
CreateGridInfoService();
}
protected virtual void InitialiseHGGridServices(LibraryRootFolder libraryRootFolder)
{
m_commsManager = new HGCommunicationsGridMode(m_openSim.NetServersInfo, m_httpServer, m_openSim.AssetCache, m_openSim.SceneManager, libraryRootFolder);